Rust Data

rustdata.spaceservers98.97.34.106:28017.ipynb

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Offline 98.97.34.106:28015 checked 8d ago

THOR

Connect

srv = rust.server("98.97.34.106:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,347 # top 70%
last wipe 10d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.97.34.106:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 01:19 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average149/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average104/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average20/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does THOR rank?

Rank #15,347 on seven-day player hours for THOR, within the top 70% of all ranked servers.

How full does THOR run?

The current row shows THOR offline; the last response was 8 days 16 hours ago.

Server facts

What Rust version does THOR run?

Rust network protocol 2634 and build 167781 on Linux is what THOR runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is THOR, and is it up?

The latest sample has THOR offline, with a last sighting 8 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 20 October 2026.

Where does THOR sit?

No region is published by THOR. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 98.97.34.106:28015.

Map and rules

Which settings and rules does THOR run?

The name THOR carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has THOR selected?

A procedural map runs on THOR, generated by the game.

Wipe schedule

When does THOR wipe, and how often?

The record for THOR holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 10 days 1 hours ago.

Lists and tags

Which lists on Rust Data hold THOR, and which filters?

The Rust Data lists that THOR fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on THOR hold?

These tags are published by THOR and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): Slot count: 15; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join THOR?

In Rust, F1 opens the console: type client.connect 98.97.34.106:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players Slot count: 15.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,855 players 11,686 servers online