Rust Data

rustdata.spaceservers98.97.37.127:28016.ipynb

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Offline 98.97.37.127:28015 checked 34d ago

Watkins Rust server | Powered by Electro

Connect

srv = rust.server("98.97.37.127:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,641 # top 71%
last wipe 53d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.97.37.127:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 22:20 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255/300

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Watkins Rust server | Powered by Electro rank?

Over the last seven days Watkins Rust server | Powered by Electro sits at #15,641 on player hours, in the top 71% of ranked servers.

What population does Watkins Rust server | Powered by Electro carry?

Watkins Rust server | Powered by Electro returns no live count at this refresh, having last been seen 34 days 7 hours ago.

About the server

What Rust version does Watkins Rust server | Powered by Electro run?

Rust network protocol 2633 and build 165217 on Linux is what Watkins Rust server | Powered by Electro runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Watkins Rust server | Powered by Electro, and is it online now?

The latest sample has Watkins Rust server | Powered by Electro offline, with a last sighting 34 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 23 September 2026.

Where does Watkins Rust server | Powered by Electro sit?

For Watkins Rust server | Powered by Electro, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 98.97.37.127:28015 is its address.

Map and rules

What rules and settings are recorded for Watkins Rust server | Powered by Electro?

The name Watkins Rust server | Powered by Electro carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Watkins Rust server | Powered by Electro wipe?

The record for Watkins Rust server | Powered by Electro holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 53 days 19 hours ago.

Tags, lists

Where does Watkins Rust server | Powered by Electro appear among Rust Data lists and filters?

These Rust Data lists include Watkins Rust server | Powered by Electro: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Watkins Rust server | Powered by Electro?

The game's server browser reads these tags from Watkins Rust server | Powered by Electro: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Watkins Rust server | Powered by Electro?

Enter client.connect 98.97.37.127:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players 15 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online