Rust Data

rustdata.spaceservers98.97.63.49:28016.ipynb

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Offline 98.97.63.49:28015 checked 31d ago

Neolithic

Connect

srv = rust.server("98.97.63.49:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,643 # top 71%
last wipe 117d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.97.63.49:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Jul 2026, 06:01 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average218/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average19/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average109/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average43/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43/100

Quick answers

From the figures on this page.

Population data

What position does Neolithic take in the server rankings?

Over the last seven days Neolithic sits at #16,643 on player hours, in the top 71% of ranked servers.

How many players does Neolithic hold at once?

The current row shows Neolithic offline; the last response was 31 days 16 hours ago.

About the server

Which Rust version is Neolithic on?

Rust network protocol 2627 and build 155243 on Linux is what Neolithic runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Neolithic, and is it online now?

The latest sample has Neolithic offline, with a last sighting 31 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 25 September 2026.

Where does Neolithic sit?

For Neolithic, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 98.97.63.49:28015.

Map and rules

Which settings and rules does Neolithic run?

The name Neolithic carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Neolithic loaded?

The game generates its map: procedural, on Neolithic.

Wipe data

When does Neolithic wipe, and on what schedule?

The record for Neolithic holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 117 days 21 hours ago.

Lists and tags

Where does Neolithic appear among Rust Data lists and filters?

The Rust Data lists that Neolithic fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Neolithic hold?

These tags are published by Neolithic and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2627 (Protocol): The server speaks protocol 2627, so match your game version; cs155243 (Build): Build number: 155243; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Neolithic?

Enter client.connect 98.97.63.49:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2627
Protocol The server speaks protocol 2627, so match your game version.
cs155243
Build Build number: 155243.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,310 players 11,605 servers online