Rust Data

rustdata.spaceservers98.97.63.98:28016.ipynb

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Offline 98.97.63.98:28015 checked 20d ago

Neolithic

Connect

srv = rust.server("98.97.63.98:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,948 # top 72%
last wipe 117d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.97.63.98:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Jul 2026, 06:01 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average399/425
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average24/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average44/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average185/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average69/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average82/100

Quick answers

From the figures on this page.

Player counts

How does Neolithic compare in the rankings?

Rank #15,948 on seven-day player hours for Neolithic, within the top 72% of all ranked servers.

How full does Neolithic run?

Neolithic returns no live count at this refresh, having last been seen 20 days 13 hours ago.

Server facts

What Rust version does Neolithic run?

Rust network protocol 2627 and build 155243 on Linux is what Neolithic runs. The protocol has to match before you can join, and Steam does the updating.

Is Neolithic up, and what does its uptime show?

The latest sample has Neolithic offline, with a last sighting 20 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 3 October 2026.

In which location is Neolithic hosted?

No region is published by Neolithic. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 98.97.63.98:28015.

Map and rules

What rules and settings are recorded for Neolithic?

You will not find a gather rate in the string Neolithic. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Neolithic?

The game generates its map: procedural, on Neolithic.

Wipe data

When does Neolithic wipe, and how often?

A rhythm cannot be read from the wipes of Neolithic on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 117 days 18 hours ago.

Tags and filters

Which Rust Data filters and lists contain Neolithic?

On Rust Data, Neolithic appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Neolithic?

These tags are published by Neolithic and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2627 (Protocol): The server speaks protocol 2627, so match your game version; cs155243 (Build): The server runs build 155243; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Neolithic?

Enter client.connect 98.97.63.98:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2627
Protocol The server speaks protocol 2627, so match your game version.
cs155243
Build The server runs build 155243.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,829 players 11,699 servers online