Offline 98.97.9.217:28015 checked 7d ago
<SERVER_NAME>
Connect
srv = rust.server("98.97.9.217:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 98.97.9.217:28015
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 23:20 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 275/350 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 23/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 37/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 140/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 52/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 44/100 |
Quick answers
From the figures on this page.
Population data
How does <SERVER_NAME> compare in the rankings?
Rank #15,340 on seven-day player hours for <SERVER_NAME>, within the top 69% of all ranked servers.
What population does <SERVER_NAME> carry?
Offline now for <SERVER_NAME>, with the last sample 7 days 22 hours ago.
About the server
Which Rust version is <SERVER_NAME> on?
Rust network protocol 2634 and build 167781 on Linux is what <SERVER_NAME> runs. Steam updates your game for you, but the protocol must match to join.
How reliable is <SERVER_NAME>, and is it up?
Offline now for <SERVER_NAME>, last seen 7 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 October 2026.
Where does <SERVER_NAME> sit?
For <SERVER_NAME>, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 98.97.9.217:28015 is its address.
Settings and map
Which settings and rules does <SERVER_NAME> run?
No gather rate appears in the name: <SERVER_NAME>. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has <SERVER_NAME> loaded?
A procedural map runs on <SERVER_NAME>, generated by the game.
Wipes and dates
On what schedule does <SERVER_NAME> wipe?
Too few wipes are on record for <SERVER_NAME> to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 2 hours ago, and that is the one in play.
Tags, lists
Where does <SERVER_NAME> appear among Rust Data lists and filters?
These Rust Data lists include <SERVER_NAME>: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on <SERVER_NAME> hold?
These tags are published by <SERVER_NAME> and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into <SERVER_NAME>?
Enter client.connect 98.97.9.217:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.