Rust Data

rustdata.spaceservers98.97.9.217:28017.ipynb

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Offline 98.97.9.217:28015 checked 7d ago

<SERVER_NAME>

Connect

srv = rust.server("98.97.9.217:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,340 # top 69%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.97.9.217:28015
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 23:20 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average275/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average23/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average37/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average140/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average52/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average44/100

Quick answers

From the figures on this page.

Population data

How does <SERVER_NAME> compare in the rankings?

Rank #15,340 on seven-day player hours for <SERVER_NAME>, within the top 69% of all ranked servers.

What population does <SERVER_NAME> carry?

Offline now for <SERVER_NAME>, with the last sample 7 days 22 hours ago.

About the server

Which Rust version is <SERVER_NAME> on?

Rust network protocol 2634 and build 167781 on Linux is what <SERVER_NAME> runs. Steam updates your game for you, but the protocol must match to join.

How reliable is <SERVER_NAME>, and is it up?

Offline now for <SERVER_NAME>, last seen 7 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 October 2026.

Where does <SERVER_NAME> sit?

For <SERVER_NAME>, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 98.97.9.217:28015 is its address.

Settings and map

Which settings and rules does <SERVER_NAME> run?

No gather rate appears in the name: <SERVER_NAME>. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has <SERVER_NAME> loaded?

A procedural map runs on <SERVER_NAME>, generated by the game.

Wipes and dates

On what schedule does <SERVER_NAME> wipe?

Too few wipes are on record for <SERVER_NAME> to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 2 hours ago, and that is the one in play.

Tags, lists

Where does <SERVER_NAME> appear among Rust Data lists and filters?

These Rust Data lists include <SERVER_NAME>: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on <SERVER_NAME> hold?

These tags are published by <SERVER_NAME> and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into <SERVER_NAME>?

Enter client.connect 98.97.9.217:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players 0 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,563 players 11,662 servers online