Rust Data

rustdata.spaceservers99.114.178.53:28018.ipynb

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Offline 99.114.178.53:28017 checked 40d ago

Roach Squad

Connect

srv = rust.server("99.114.178.53:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,402 # no region published
last wipe 40d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
99.114.178.53:28017
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 03:56 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average322/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average436/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average964/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average49/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average989/1000

Quick answers

From the figures on this page.

Population

How does Roach Squad compare in the rankings?

Player hours over seven days put Roach Squad at #15,402, in the top – of the ranked set.

How many players does Roach Squad hold at once?

Roach Squad returns no live count at this refresh, having last been seen 40 days 13 hours ago.

Server data

What is the Rust version on Roach Squad?

Version Rust network protocol 2633 and build 164530 on Linux is reported by Roach Squad. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Roach Squad, and is it online now?

Roach Squad is offline at this refresh; the last response came 40 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 19 September 2026.

Which location does Roach Squad run from?

For Roach Squad, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 99.114.178.53:28017.

Settings and map

Which rules apply on Roach Squad, and what settings?

No gather rate appears in the name: Roach Squad. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Roach Squad loaded?

Roach Squad runs a procedural map, which the game generates.

Wipe data

When does Roach Squad wipe, and how often?

The record for Roach Squad holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 40 days 14 hours ago.

Tags and filters

Which lists on Rust Data hold Roach Squad, and which filters?

The Rust Data lists that Roach Squad fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Roach Squad?

The game's server browser reads these tags from Roach Squad: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Roach Squad?

In Rust, F1 opens the console: type client.connect 99.114.178.53:28017. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build The server runs build 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,075 players 11,902 servers online