Rust Data

rustdata.spaceservers99.199.176.14:28017.ipynb

Run all rust-data · live

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Offline 99.199.176.14:28015 checked 21d ago

Rust #1

Connect

srv = rust.server("99.199.176.14:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,907 # top 72%
last wipe 27d ago # no schedule published
next wipe 7d 3h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 3hThu 5 Nov, 19:00 UTCFW force wipe
135d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:17 UTC FW27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
99.199.176.14:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:17 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average503/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average255/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average306/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average28/250

Quick answers

From the figures on this page.

Population data

What position does Rust #1 take in the server rankings?

Rank #15,907 on seven-day player hours for Rust #1, within the top 72% of all ranked servers.

What population does Rust #1 carry?

Offline now for Rust #1, with the last sample 21 days 10 hours ago.

About the server

What is the Rust version on Rust #1?

Rust network protocol 2634 and build 167058 on Linux is what Rust #1 runs. Joining needs the same protocol on your game; Steam handles the update.

Is Rust #1 up, and what does its uptime show?

Rust #1 is offline at this refresh; the last response came 21 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Rust #1 hosted?

There is no region published for Rust #1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 99.199.176.14:28015.

Settings and map

Which settings and rules does Rust #1 run?

No gather rate appears in the name: Rust #1. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Rust #1 loaded?

The game generates its map: procedural, on Rust #1.

Wipe schedule

When does Rust #1 wipe, and how often?

Once a month Rust #1 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 20 hours ago, and that is the one in play.

What is wipe day on Rust #1 like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 6 hours after it began.

Tags, lists

Where does Rust #1 appear among Rust Data lists and filters?

These Rust Data lists include Rust #1: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust #1 hold?

The game's server browser reads these tags from Rust #1: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): The server runs build 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Rust #1?

In Rust, F1 opens the console: type client.connect 99.199.176.14:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build The server runs build 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,772 players 11,856 servers online