Rust Data

rustdata.spaceservers99.223.213.23:28018.ipynb

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Offline 99.223.213.23:28016 checked 11d ago

RiotRust Test Server

pve

Connect

srv = rust.server("99.223.213.23:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,272 # top 70%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 568983
Map of RiotRust Test Server
map
Procedural Map
size
3000
seed
568983
Open on RustMaps

Server

srv.info()
address
99.223.213.23:28016
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 07:20 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average25/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average28/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average17/200
3[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average10/150
4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average31/200
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average9/100

Quick answers

From the figures on this page.

Population

How does RiotRust Test Server compare in the rankings?

Over the last seven days RiotRust Test Server sits at #15,272 on player hours, in the top 70% of ranked servers.

How many players does RiotRust Test Server hold at once?

RiotRust Test Server returns no live count at this refresh, having last been seen 11 days ago.

About the server

What Rust version does RiotRust Test Server run?

The build is Rust network protocol 2635 and build 168330 on Linux, run by RiotRust Test Server. Steam updates your game for you, but the protocol must match to join.

How reliable is RiotRust Test Server, and is it online now?

Offline now for RiotRust Test Server, last seen 11 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 18 October 2026.

Where does RiotRust Test Server sit?

For RiotRust Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 99.223.213.23:28016.

Rules, settings, map

Which settings and rules does RiotRust Test Server run?

The name RiotRust Test Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has RiotRust Test Server loaded?

RiotRust Test Server runs a procedural map of size 3,000 with seed 568983, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does RiotRust Test Server wipe, and on what schedule?

Too few wipes are on record for RiotRust Test Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 11 days 8 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold RiotRust Test Server, and which filters?

These Rust Data lists include RiotRust Test Server: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RiotRust Test Server hold?

The game's server browser reads these tags from RiotRust Test Server: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168330 (Build): Recorded game build: 168330; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into RiotRust Test Server?

The manual route: launch Rust, F1, then client.connect 99.223.213.23:28016. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168330
Build Recorded game build: 168330.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,534 players 11,873 servers online