Rust Data

rustdata.spaceservers99.236.111.82:28016.ipynb

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Online NA 99.236.111.82:28015 checked 9m ago

Lucky Pixel

biweekly wipes moddedoxide

Connect

srv = rust.server("99.236.111.82:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,399 # top 69% · #1542 in NA
last wipe 10d ago # biweekly schedule
next wipe 3d 15h # Sun 1 Nov, 02:08 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Sunday 1 November, 02:08 UTC, in 3d 15h. # Its biweekly schedule tag · low confidence

usual gap15.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
03d 15hSun 1 Nov, 02:08 UTCwipe
18d 8hThu 5 Nov, 19:00 UTCFW force wipe
217d 15hSun 15 Nov, 02:08 UTCwipe
331d 15hSun 29 Nov, 02:08 UTCwipe
436d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 02:08 UTC10d ago 0 NaN running 0
1 Thu 1 Oct, 19:31 UTC FW26d ago 0 NaN 16.3 days 0
2 Thu 17 Sep, 19:31 UTC40d ago 0 NaN 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
99.236.111.82:28015
region
NA
max players
20
group limit
8, the default
wipe schedule
biweekly
last wipe
18 Oct 2026, 02:08 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average15/100
1Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 109 on average9/200
2Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 79 on average8/200
3Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 47 on average8/200
4Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 40 on average20/100
5Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 33 on average8/200

Quick answers

From the figures on this page.

Population data

How does Lucky Pixel compare in the rankings?

On seven-day player hours Lucky Pixel is #15,399 overall and #1,542 in North America, inside the top 69% of all ranked servers.

How many players does Lucky Pixel hold at once?

Lucky Pixel reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.

Server data

What Rust version does Lucky Pixel run?

Version Rust network protocol 2634 and build 167781 on Windows is reported by Lucky Pixel. The protocol has to match before you can join, and Steam does the updating.

Is Lucky Pixel up, and what does its uptime show?

The current sample puts Lucky Pixel online. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 15 September 2026.

Where does Lucky Pixel sit?

With its NA tag, Lucky Pixel lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 99.236.111.82:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Lucky Pixel?

The name Lucky Pixel carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Lucky Pixel selected?

A procedural map runs on Lucky Pixel, generated by the game.

Wipe schedule

When does Lucky Pixel wipe, and on what schedule?

Too few wipes are on record for Lucky Pixel to confirm its schedule, so the tag drives the prediction. On Sunday 1 November at 02:08 UTC the next wipe is due. This world was created 10 days 8 hours ago. Its tags carry a wipe schedule of every two weeks.

What is wipe day on Lucky Pixel like?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does Lucky Pixel appear among Rust Data lists and filters?

The Rust Data lists that Lucky Pixel fits are: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on Lucky Pixel hold?

Read by the game's server browser, the tags Lucky Pixel publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Lucky Pixel?

The manual route: launch Rust, F1, then client.connect 99.236.111.82:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,^b,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,597 players 11,686 servers online