Rust Data

rustdata.spaceservers99.243.7.211:28017.ipynb

Run all rust-data · live

‹ All servers

Online 99.243.7.211:28015 checked 8m ago

Jon Server

Connect

srv = rust.server("99.243.7.211:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #7,794 # top 35%
last wipe 8d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 12

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 22:51 UTC8d ago 1 NaN running 0
1 Sun 18 Oct, 10:47 UTC9d ago 1 NaN 1.5 days 0
2 Fri 2 Oct, 10:05 UTC25d ago 1 halved by day 12 16 days 1
3 Wed 30 Sep, 16:31 UTC27d ago 1 NaN 1.7 days 0
4 Mon 28 Sep, 22:41 UTC29d ago 1 NaN 1.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
99.243.7.211:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 22:51 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average334/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average7/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average20/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average129/225
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average64/225
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average33/100

Quick answers

From the figures on this page.

Population data

How does Jon Server compare in the rankings?

Player hours over seven days put Jon Server at #7,794, in the top 35% of the ranked set.

What population does Jon Server carry?

Jon Server reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 1 players.

Server data

What Rust version does Jon Server run?

Rust network protocol 2635 and build 168909 on Linux is what Jon Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Jon Server, and is it online now?

The current sample puts Jon Server online. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 28 September 2026.

Which location does Jon Server run from?

There is no region published for Jon Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 99.243.7.211:28015 is its address.

Map and rules

Which rules apply on Jon Server, and what settings?

No gather rate appears in the name: Jon Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.

What is the map on Jon Server?

Jon Server runs a procedural map, which the game generates.

Wipes and dates

When does Jon Server wipe, and how often?

No next wipe can be predicted for Jon Server, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 8 days 8 hours ago.

What is wipe day on Jon Server like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 12.

Tags, lists

Where does Jon Server appear among Rust Data lists and filters?

The Rust Data lists that Jon Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Jon Server hold?

These tags are published by Jon Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Jon Server?

The manual route: launch Rust, F1, then client.connect 99.243.7.211:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,995 players 11,624 servers online