Rust Data

rustdata.spaceservers99.248.68.75:28017.ipynb

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Offline 99.248.68.75:28015 checked 5d ago

Our Private Co-Op

Connect

srv = rust.server("99.248.68.75:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #14,038 # top 63%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 02:49 UTC21d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
99.248.68.75:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 02:49 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average272/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average184/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average34/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average18/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average43/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average56/200

Quick answers

From the figures on this page.

Population data

What position does Our Private Co-Op take in the server rankings?

Player hours over seven days put Our Private Co-Op at #14,038, in the top 63% of the ranked set.

How many players does Our Private Co-Op hold at once?

Offline now for Our Private Co-Op, with the last sample 5 days 6 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What is the Rust version on Our Private Co-Op?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Our Private Co-Op. The protocol has to match before you can join, and Steam does the updating.

How reliable is Our Private Co-Op, and is it online now?

Offline now for Our Private Co-Op, last seen 5 days 6 hours ago. Over the last 7 full days the hours up number 42 of 168, 25%. Its earliest recorded date in Rust Data is 7 October 2026.

In which location is Our Private Co-Op hosted?

There is no region published for Our Private Co-Op. Rust Data does not look up where the machine stands; it shows where a server says it is. 99.248.68.75:28015 is its address.

Map and rules

Which rules apply on Our Private Co-Op, and what settings?

No gather rate appears in the name: Our Private Co-Op. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Our Private Co-Op?

Our Private Co-Op runs a procedural map, which the game generates.

Wipe data

On what schedule does Our Private Co-Op wipe?

A rhythm cannot be read from the wipes of Our Private Co-Op on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 21 hours ago, and that is the one in play.

On Our Private Co-Op, what happens on wipe day?

Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 17 hours in.

Lists and tags

Where does Our Private Co-Op appear among Rust Data lists and filters?

These Rust Data lists include Our Private Co-Op: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Our Private Co-Op hold?

The game's server browser reads these tags from Our Private Co-Op: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Our Private Co-Op?

The manual route: launch Rust, F1, then client.connect 99.248.68.75:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,195 players 11,726 servers online