Rust Data

rustdata.spaceservers99.249.143.10:28017.ipynb

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Online 99.249.143.10:28015 checked 12m ago

Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree

biweekly wipes moddedoxidepve

Connect

srv = rust.server("99.249.143.10:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/400 # 0% full
7-day average 1 # peak 5
rank #3,218 # top 14%
last wipe 4d ago # biweekly schedule
next wipe 7d 1h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246818:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence

usual gap13.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
07d 1hThu 5 Nov, 19:00 UTCFW force wipe
19d 6hSat 7 Nov, 23:19 UTCwipe
223d 6hSat 21 Nov, 23:19 UTCwipe
335d 1hThu 3 Dec, 19:00 UTCFW force wipe
437d 6hSat 5 Dec, 23:19 UTCwipe

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 23:19 UTC4d ago 5 NaN running 1
1 Thu 15 Oct, 20:11 UTC13d ago 4 held half 9.1 days 0
2 Thu 1 Oct, 19:29 UTC FW27d ago 4 held half 14 days 0
3 Fri 18 Sep, 00:38 UTC41d ago 4 held half 13.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 936126738
Map of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree
map
Procedural Map
size
4250
seed
936126738
Open on RustMaps

Server

srv.info()
address
99.249.143.10:28015
region
–
max players
400
group limit
8, the default
wipe schedule
biweekly
last wipe
24 Oct 2026, 23:19 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to our PVE server A new look, same great server! View webpage link for Discord Bi-Weekly wipes. Plugins, Economics and skill tree & Backpacks only wipes on force wipe, Large backpacks,Spawn mini- No fuel needed, Loot Protection,Personal Recycler,Teleports,Playtime Rewards, One head shot kills NPC's, Restore Items Upon Death,No stability, NPC's At Every Monument, Donation VIP = Night Vision, Jetpack,3X Playtime Rewards Events, Airfield,Armored Train,Cargo Plane,Convoy,Dangerous Treasures, Gas Station, Harbor,Jet,Missle Silo,Raidable Bases,Supermarket, Trainyard,Water,HeliRefuel, Cargoship

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average173/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average318/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average66/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average53/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average88/100
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average28/250

Quick answers

From the figures on this page.

Player counts

What position does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree take in the server rankings?

Over the last seven days Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree sits at #3,218 on player hours, in the top 14% of ranked servers.

How full does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree run?

Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree reports 1 players at this refresh, with 400 slots configured. Over the last seven days it averaged 1 players and peaked at 5. The 48-hour sample puts the busiest hour at 01:00 UTC, averaging 3 players.

About the server

What does performance look like on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

The 48-hour average is 83 server fps, with a low of 40. The entity count peaked at 122,233, covering buildings, deployables and the rest of the world. Memory peaked at 4,213 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. Steam updates your game for you, but the protocol must match to join.

Is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree up, and what does its uptime show?

Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree reports itself online at the current refresh. The uptime it reports puts the last restart about 21 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree sit?

No region is published by Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 99.249.143.10:28015.

Rules, settings, map

Which rules apply on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, and what settings?

No gather rate appears in the name: Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree selected?

Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree runs a procedural map of size 4,250 with seed 936126738, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree wipe?

The tag sets the prediction: Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree has too few wipes on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 4 days 17 hours ago. Its tags carry a wipe schedule of every two weeks.

On Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, what happens on wipe day?

The average peak over recent wipes is 4 players. 21 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Where does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree appear among Rust Data lists and filters?

On Rust Data, Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Which meanings do the tags on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree hold?

These tags are published by Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp400 (Max players): The server lists 400 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?

In Rust, F1 opens the console: type client.connect 99.249.143.10:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/kUeYFZ5HTa.

Server tags · what each one means

srv.tags.decode()

Published as mp400,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp400
Max players The server lists 400 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,159 players 11,894 servers online