Rust Data

rustdata.spaceservers99.254.42.127:28017.ipynb

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Offline 99.254.42.127:28015 checked 36d ago

rast-test

Connect

srv = rust.server("99.254.42.127:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,005 # top 65%
last wipe 36d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepTue 22 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 22 Sep, 17:55 UTC36d ago 1 NaN running 0
1 Tue 22 Sep, 05:50 UTC37d ago 1 NaN 0.5 days 0
2 Fri 18 Sep, 18:29 UTC40d ago 1 held half 3.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
99.254.42.127:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
22 Sep 2026, 17:55 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average470/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average451/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average847/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average950/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Player counts

How does rast-test compare in the rankings?

Over the last seven days rast-test sits at #15,005 on player hours, in the top 65% of ranked servers.

How full does rast-test run?

The current row shows rast-test offline; the last response was 36 days 20 hours ago.

Server facts

What is the Rust version on rast-test?

Rust network protocol 2633 and build 165145 on Windows is what rast-test runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is rast-test, and is it up?

rast-test is offline at this refresh; the last response came 36 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 18 September 2026.

Which location does rast-test run from?

No region is published by rast-test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 99.254.42.127:28015 is its address.

Rules, settings, map

What rules and settings are recorded for rast-test?

You will not find a gather rate in the string rast-test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC off.

Which map has rast-test selected?

The game generates its map: procedural, on rast-test.

Wipes and dates

On what schedule does rast-test wipe?

rast-test wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 36 days 21 hours ago, and that is the one in play.

What is wipe day on rast-test like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags and filters

Where does rast-test appear among Rust Data lists and filters?

On Rust Data, rast-test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on rast-test?

The game's server browser reads these tags from rast-test: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165145 (Build): Build number: 165145; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into rast-test?

In Rust, F1 opens the console: type client.connect 99.254.42.127:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165145,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165145
Build Build number: 165145.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,510 players 11,847 servers online