Offline 99.27.231.196:28015 checked 17d ago
Skynet Family Rust
Connect
srv = rust.server("99.27.231.196:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 99.27.231.196:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 22:47 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 410/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 249/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 43/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 73/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 90/200 |
Quick answers
From the figures on this page.
Player counts
What position does Skynet Family Rust take in the server rankings?
Player hours over seven days put Skynet Family Rust at #14,363, in the top 65% of the ranked set.
What population does Skynet Family Rust carry?
Skynet Family Rust returns no live count at this refresh, having last been seen 17 days 23 hours ago.
Server facts
What Rust version does Skynet Family Rust run?
Rust network protocol 2634 and build 166494 on Windows is what Skynet Family Rust runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Skynet Family Rust, and is it online now?
Offline now for Skynet Family Rust, last seen 17 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 1 October 2026.
Which location does Skynet Family Rust run from?
For Skynet Family Rust, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 99.27.231.196:28015 is its address.
Map and rules
Which rules apply on Skynet Family Rust, and what settings?
You will not find a gather rate in the string Skynet Family Rust. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Skynet Family Rust loaded?
The game generates its map: procedural, on Skynet Family Rust.
Wipe schedule
When does Skynet Family Rust wipe, and on what schedule?
Too few wipes are on record for Skynet Family Rust to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 23 hours ago.
Tags and filters
Which Rust Data filters and lists contain Skynet Family Rust?
The Rust Data lists that Skynet Family Rust fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Skynet Family Rust?
The game's server browser reads these tags from Skynet Family Rust: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): The server lists 3 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Skynet Family Rust?
The manual route: launch Rust, F1, then client.connect 99.27.231.196:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.