Rust Data

rustdata.spaceservers99.33.54.90:28016.ipynb

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Offline 99.33.54.90:28015 checked 24d ago

My Rust server | Powered by AMP

Connect

srv = rust.server("99.33.54.90:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,976 # top 71%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 20:04 UTC24d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
99.33.54.90:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 20:04 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average539/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average423/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average119/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average56/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average125/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average243/225

Quick answers

From the figures on this page.

Population data

How does My Rust server | Powered by AMP compare in the rankings?

Over the last seven days My Rust server | Powered by AMP sits at #15,976 on player hours, in the top 71% of ranked servers.

What population does My Rust server | Powered by AMP carry?

Offline now for My Rust server | Powered by AMP, with the last sample 24 days 13 hours ago.

Server data

Which Rust version is My Rust server | Powered by AMP on?

The build is Rust network protocol 2634 and build 166652 on Linux, run by My Rust server | Powered by AMP. The protocol has to match before you can join, and Steam does the updating.

Is My Rust server | Powered by AMP up, and what does its uptime show?

My Rust server | Powered by AMP is offline at this refresh; the last response came 24 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 4 October 2026.

Which location does My Rust server | Powered by AMP run from?

For My Rust server | Powered by AMP, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 99.33.54.90:28015.

Settings and map

Which settings and rules does My Rust server | Powered by AMP run?

No gather rate appears in the name: My Rust server | Powered by AMP. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has My Rust server | Powered by AMP loaded?

The game generates its map: procedural, on My Rust server | Powered by AMP.

Wipes and dates

When does My Rust server | Powered by AMP wipe, and how often?

Too few wipes are on record for My Rust server | Powered by AMP to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 17 hours ago.

On My Rust server | Powered by AMP, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does My Rust server | Powered by AMP appear among Rust Data lists and filters?

On Rust Data, My Rust server | Powered by AMP appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Rust server | Powered by AMP hold?

Read by the game's server browser, the tags My Rust server | Powered by AMP publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to My Rust server | Powered by AMP?

The manual route: launch Rust, F1, then client.connect 99.33.54.90:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,694 players 11,824 servers online