Rust Data

rustdata.spaceservers99.57.121.29:28016.ipynb

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Online 99.57.121.29:28015 checked 6m ago

MARGARITAVILLE

Connect

srv = rust.server("99.57.121.29:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 12:17 UTC27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
99.57.121.29:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 12:17 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average404/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average971/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does MARGARITAVILLE rank?

Over the last seven days MARGARITAVILLE sits at #15,341 on player hours, in the top 69% of ranked servers.

What population does MARGARITAVILLE carry?

MARGARITAVILLE reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.

Server data

What Rust version does MARGARITAVILLE run?

Rust network protocol 2635 and build 168909 on Linux is what MARGARITAVILLE runs. Steam updates your game for you, but the protocol must match to join.

How reliable is MARGARITAVILLE, and is it up?

The current sample puts MARGARITAVILLE online. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does MARGARITAVILLE run from?

There is no region published for MARGARITAVILLE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 99.57.121.29:28015.

Rules, settings, map

Which settings and rules does MARGARITAVILLE run?

The name MARGARITAVILLE carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has MARGARITAVILLE loaded?

A procedural map runs on MARGARITAVILLE, generated by the game.

Wipe schedule

When does MARGARITAVILLE wipe, and how often?

A rhythm cannot be read from the wipes of MARGARITAVILLE on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 4 hours ago, and that is the one in play.

What is wipe day on MARGARITAVILLE like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold MARGARITAVILLE, and which filters?

The Rust Data lists that MARGARITAVILLE fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on MARGARITAVILLE?

The game's server browser reads these tags from MARGARITAVILLE: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to MARGARITAVILLE?

In Rust, F1 opens the console: type client.connect 99.57.121.29:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,865 players 11,882 servers online