Rust Data

rustdata.spaceservers99.61.250.75:28017.ipynb

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Offline 99.61.250.75:28015 checked 37d ago

JJVCPA

Connect

srv = rust.server("99.61.250.75:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,452 # top 67%
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
99.61.250.75:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 17:58 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average435/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average463/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average982/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average982/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average29/250

Quick answers

From the figures on this page.

Population data

How does JJVCPA compare in the rankings?

Rank #15,452 on seven-day player hours for JJVCPA, within the top 67% of all ranked servers.

How many players does JJVCPA hold at once?

JJVCPA returns no live count at this refresh, having last been seen 37 days 23 hours ago.

About the server

Which Rust version is JJVCPA on?

Version Rust network protocol 2633 and build 163794 on Windows is reported by JJVCPA. Joining needs the same protocol on your game; Steam handles the update.

Is JJVCPA up, and what does its uptime show?

Offline now for JJVCPA, last seen 37 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

Which location does JJVCPA run from?

There is no region published for JJVCPA. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 99.61.250.75:28015.

Rules, settings, map

What rules and settings are recorded for JJVCPA?

No gather rate appears in the name: JJVCPA. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has JJVCPA loaded?

A procedural map runs on JJVCPA, generated by the game.

Wipes and dates

When does JJVCPA wipe, and on what schedule?

The record for JJVCPA holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 55 days 22 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain JJVCPA?

These Rust Data lists include JJVCPA: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on JJVCPA?

The game's server browser reads these tags from JJVCPA: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join JJVCPA?

In Rust, F1 opens the console: type client.connect 99.61.250.75:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build The server runs build 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,161 players 11,873 servers online