Rust Data

rustdata.spaceservers99.64.83.153:28017.ipynb

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Offline 99.64.83.153:28015 checked 13d ago

Prefab Dumper

Connect

srv = rust.server("99.64.83.153:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,028 # top 60%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:36 UTC FW26d ago 1 NaN running 0
1 Sat 26 Sep, 16:14 UTC31d ago NaN NaN 5.1 days 1
2 Thu 17 Sep, 23:05 UTC39d ago 1 held half 8.7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
99.64.83.153:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:36 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average569/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average33/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average72/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average296/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average125/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average120/225

Quick answers

From the figures on this page.

Population

What position does Prefab Dumper take in the server rankings?

Rank #13,028 on seven-day player hours for Prefab Dumper, within the top 60% of all ranked servers.

How full does Prefab Dumper run?

Prefab Dumper returns no live count at this refresh, having last been seen 13 days 19 hours ago.

Server facts

What Rust version does Prefab Dumper run?

Rust network protocol 2634 and build 167781 on Windows is what Prefab Dumper runs. Steam updates your game for you, but the protocol must match to join.

Is Prefab Dumper up, and what does its uptime show?

Offline now for Prefab Dumper, last seen 13 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Prefab Dumper run from?

No region is published by Prefab Dumper. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 99.64.83.153:28015.

Settings and map

Which rules apply on Prefab Dumper, and what settings?

No gather rate appears in the name: Prefab Dumper. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC off.

What is the map on Prefab Dumper?

The game generates its map: procedural, on Prefab Dumper.

Wipes and dates

When does Prefab Dumper wipe, and on what schedule?

Irregular wipe times on Prefab Dumper leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 3 hours ago.

On Prefab Dumper, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Where does Prefab Dumper appear among Rust Data lists and filters?

On Rust Data, Prefab Dumper appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Prefab Dumper?

These tags are published by Prefab Dumper and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Prefab Dumper?

The manual route: launch Rust, F1, then client.connect 99.64.83.153:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,904 players 11,832 servers online