Offline 99.7.136.8:28015 checked 11d ago
Local Rust Test Server
Connect
srv = rust.server("99.7.136.8:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 99.7.136.8:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 03:18 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 580/700 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 34/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 69/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 304/400 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 123/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 127/225 |
Quick answers
From the figures on this page.
Player counts
How does Local Rust Test Server compare in the rankings?
Over the last seven days Local Rust Test Server sits at #13,929 on player hours, in the top 64% of ranked servers.
How full does Local Rust Test Server run?
Offline now for Local Rust Test Server, with the last sample 11 days 11 hours ago.
About the server
Which Rust version is Local Rust Test Server on?
Rust network protocol 2634 and build 167781 on Windows is what Local Rust Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Local Rust Test Server, and is it online now?
Local Rust Test Server is offline at this refresh; the last response came 11 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 5 October 2026.
Which location does Local Rust Test Server run from?
There is no region published for Local Rust Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 99.7.136.8:28015.
Map and rules
Which settings and rules does Local Rust Test Server run?
No gather rate appears in the name: Local Rust Test Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The VAC field reads off.
Which map has Local Rust Test Server loaded?
Local Rust Test Server runs a procedural map, which the game generates.
Wipe data
When does Local Rust Test Server wipe, and on what schedule?
Too few wipes are on record for Local Rust Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 22 days 19 hours ago.
Lists and tags
Which Rust Data filters and lists contain Local Rust Test Server?
On Rust Data, Local Rust Test Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local Rust Test Server?
These tags are published by Local Rust Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Local Rust Test Server?
The manual route: launch Rust, F1, then client.connect 99.7.136.8:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.