Offline 99.83.58.58:28015 checked 13d ago
Marc's Rust (private)
Connect
srv = rust.server("99.83.58.58:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 04:49 UTC21d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 99.83.58.58:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 04:49 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 533/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 360/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 43/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 39/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 119/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 129/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Marc's Rust (private) rank?
Rank #15,097 on seven-day player hours for Marc's Rust (private), within the top 70% of all ranked servers.
How many players does Marc's Rust (private) hold at once?
Marc's Rust (private) returns no live count at this refresh, having last been seen 13 days 5 hours ago.
About the server
What is the Rust version on Marc's Rust (private)?
Version Rust network protocol 2634 and build 167781 on Linux is reported by Marc's Rust (private). Joining needs the same protocol on your game; Steam handles the update.
How reliable is Marc's Rust (private), and is it up?
Offline now for Marc's Rust (private), last seen 13 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 5 October 2026.
Which location does Marc's Rust (private) run from?
There is no region published for Marc's Rust (private). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 99.83.58.58:28015.
Settings and map
Which settings and rules does Marc's Rust (private) run?
The name Marc's Rust (private) carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has Marc's Rust (private) loaded?
The game generates its map: procedural, on Marc's Rust (private).
Wipe data
On what schedule does Marc's Rust (private) wipe?
Too few wipes are on record for Marc's Rust (private) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 16 hours ago.
What is wipe day on Marc's Rust (private) like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold Marc's Rust (private), and which filters?
The Rust Data lists that Marc's Rust (private) fits are: Rust community servers, unfiltered, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v and Tutorial on ^t; Group limit: 5 or more.
Which meanings do the tags on Marc's Rust (private) hold?
The game's server browser reads these tags from Marc's Rust (private): gmvanilla (Game mode): The mode is vanilla survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Marc's Rust (private)?
Enter client.connect 99.83.58.58:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.