Rust Data

rustdata.spaceservers99.83.58.58:28017.ipynb

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Offline 99.83.58.58:28015 checked 13d ago

Marc's Rust (private)

vanilla

Connect

srv = rust.server("99.83.58.58:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,097 # top 70%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct12 Oct15 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 04:49 UTC21d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
99.83.58.58:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 04:49 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average533/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average360/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average43/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average129/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Marc's Rust (private) rank?

Rank #15,097 on seven-day player hours for Marc's Rust (private), within the top 70% of all ranked servers.

How many players does Marc's Rust (private) hold at once?

Marc's Rust (private) returns no live count at this refresh, having last been seen 13 days 5 hours ago.

About the server

What is the Rust version on Marc's Rust (private)?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Marc's Rust (private). Joining needs the same protocol on your game; Steam handles the update.

How reliable is Marc's Rust (private), and is it up?

Offline now for Marc's Rust (private), last seen 13 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 5 October 2026.

Which location does Marc's Rust (private) run from?

There is no region published for Marc's Rust (private). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 99.83.58.58:28015.

Settings and map

Which settings and rules does Marc's Rust (private) run?

The name Marc's Rust (private) carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has Marc's Rust (private) loaded?

The game generates its map: procedural, on Marc's Rust (private).

Wipe data

On what schedule does Marc's Rust (private) wipe?

Too few wipes are on record for Marc's Rust (private) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 16 hours ago.

What is wipe day on Marc's Rust (private) like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold Marc's Rust (private), and which filters?

The Rust Data lists that Marc's Rust (private) fits are: Rust community servers, unfiltered, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v and Tutorial on ^t; Group limit: 5 or more.

Which meanings do the tags on Marc's Rust (private) hold?

The game's server browser reads these tags from Marc's Rust (private): gmvanilla (Game mode): The mode is vanilla survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Marc's Rust (private)?

Enter client.connect 99.83.58.58:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,^v,^t,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp4
Max players 4 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,164 players 11,801 servers online