Offline 1.10.195.145:28015 checked 26d ago
sran' inc. | sran
Connect
srv = rust.server("1.10.195.145:35101")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- SRAN MAP
- size
- –
- seed
- –
Server
srv.info()- address
- 1.10.195.145:28015
- region
- –
- max players
- 1000
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 23:52 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 105/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 149/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does sran' inc. | sran rank?
Player hours over seven days put sran' inc. | sran at #15,960, in the top 70% of the ranked set.
How many players does sran' inc. | sran hold at once?
sran' inc. | sran returns no live count at this refresh, having last been seen 26 days 8 hours ago.
Server facts
What Rust version does sran' inc. | sran run?
Rust network protocol 2634 and build 166586 on Windows is what sran' inc. | sran runs. Steam updates your game for you, but the protocol must match to join.
How reliable is sran' inc. | sran, and is it up?
Offline now for sran' inc. | sran, last seen 26 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 2 October 2026.
Where does sran' inc. | sran sit?
For sran' inc. | sran, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 1.10.195.145:28015.
Settings and map
Which settings and rules does sran' inc. | sran run?
No gather rate appears in the name: sran' inc. | sran. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. The VAC field reads off.
Wipe data
When does sran' inc. | sran wipe, and on what schedule?
Too few wipes are on record for sran' inc. | sran to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 8 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain sran' inc. | sran?
On Rust Data, sran' inc. | sran appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on sran' inc. | sran?
Read by the game's server browser, the tags sran' inc. | sran publishes are: gmrust (Game mode): Survival play, standard Rust; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join sran' inc. | sran?
Enter client.connect 1.10.195.145:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.