Offline 1.120.219.81:28015 checked 13d ago
Test Server 2026
Connect
srv = rust.server("1.120.219.81:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 05:22 UTC13d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 1.120.219.81:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 05:22 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 78/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 145/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 54/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 138/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 344/350 |
Quick answers
From the figures on this page.
Player counts
How does Test Server 2026 compare in the rankings?
Rank #14,931 on seven-day player hours for Test Server 2026, within the top 69% of all ranked servers.
What population does Test Server 2026 carry?
Offline now for Test Server 2026, with the last sample 13 days 13 hours ago.
About the server
What is the Rust version on Test Server 2026?
Version Rust network protocol 2634 and build 167781 on Windows is reported by Test Server 2026. The protocol has to match before you can join, and Steam does the updating.
Is Test Server 2026 up, and what does its uptime show?
The latest sample has Test Server 2026 offline, with a last sighting 13 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 16 October 2026.
Which location does Test Server 2026 run from?
There is no region published for Test Server 2026. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 1.120.219.81:28015.
Map and rules
What rules and settings are recorded for Test Server 2026?
You will not find a gather rate in the string Test Server 2026. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Wipes and dates
When does Test Server 2026 wipe, and how often?
The record for Test Server 2026 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 15 hours ago.
On Test Server 2026, what happens on wipe day?
The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain Test Server 2026?
These Rust Data lists include Test Server 2026: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Test Server 2026 hold?
Read by the game's server browser, the tags Test Server 2026 publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Test Server 2026?
In Rust, F1 opens the console: type client.connect 1.120.219.81:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.