Offline 1.170.144.253:28015 checked 25d ago
Test
Connect
srv = rust.server("1.170.144.253:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 1.170.144.253:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 08:22 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 33/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 65/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 67/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 267/310 |
Quick answers
From the figures on this page.
Player counts
What position does Test take in the server rankings?
Over the last seven days Test sits at #14,424 on player hours, in the top 64% of ranked servers.
How many players does Test hold at once?
Offline now for Test, with the last sample 25 days 15 hours ago.
About the server
What is the Rust version on Test?
The build is Rust network protocol 2634 and build 166586 on Windows, run by Test. Steam updates your game for you, but the protocol must match to join.
How reliable is Test, and is it up?
The latest sample has Test offline, with a last sighting 25 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 3 October 2026.
In which location is Test hosted?
There is no region published for Test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 1.170.144.253:28015.
Map and rules
Which settings and rules does Test run?
No gather rate appears in the name: Test. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Test?
A procedural map runs on Test, generated by the game.
Wipe data
When does Test wipe, and on what schedule?
Too few wipes are on record for Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 14 hours ago.
Lists and tags
Which Rust Data filters and lists contain Test?
On Rust Data, Test appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Test?
The manual route: launch Rust, F1, then client.connect 1.170.144.253:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.