Offline 1.46.141.171:28015 checked 19d ago
RUST UNTIMATE.RATE
Connect
srv = rust.server("1.46.141.171:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 1.46.141.171:28015
- region
- –
- max players
- 6
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 13:51 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 159 on average | 43/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 50/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 21/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 6/1000 |
Quick answers
From the figures on this page.
Player counts
What position does RUST UNTIMATE.RATE take in the server rankings?
Player hours over seven days put RUST UNTIMATE.RATE at #14,536, in the top 66% of the ranked set.
How full does RUST UNTIMATE.RATE run?
Offline now for RUST UNTIMATE.RATE, with the last sample 19 days 21 hours ago.
About the server
What is the Rust version on RUST UNTIMATE.RATE?
The build is Rust network protocol 2634 and build 166586 on Windows, run by RUST UNTIMATE.RATE. Steam updates your game for you, but the protocol must match to join.
How reliable is RUST UNTIMATE.RATE, and is it up?
Offline now for RUST UNTIMATE.RATE, last seen 19 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 8 October 2026.
Which location does RUST UNTIMATE.RATE run from?
There is no region published for RUST UNTIMATE.RATE. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 1.46.141.171:28015.
Settings and map
Which settings and rules does RUST UNTIMATE.RATE run?
No gather rate appears in the name: RUST UNTIMATE.RATE. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has RUST UNTIMATE.RATE loaded?
RUST UNTIMATE.RATE runs a procedural map, which the game generates.
Wipe data
When does RUST UNTIMATE.RATE wipe, and on what schedule?
Too few wipes are on record for RUST UNTIMATE.RATE to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 14 hours ago.
Tags, lists
Which lists on Rust Data hold RUST UNTIMATE.RATE, and which filters?
The Rust Data lists that RUST UNTIMATE.RATE fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RUST UNTIMATE.RATE hold?
These tags are published by RUST UNTIMATE.RATE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp6 (Max players): Slot count: 6; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to RUST UNTIMATE.RATE?
The manual route: launch Rust, F1, then client.connect 1.46.141.171:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.