Offline 1.46.58.155:28015 checked 31d ago
RUST UNTIMATE.RATE
Connect
srv = rust.server("1.46.58.155:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 1.46.58.155:28015
- region
- –
- max players
- 6
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 02:51 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 79/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 90/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 33/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 88/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 23/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RUST UNTIMATE.RATE rank?
Over the last seven days RUST UNTIMATE.RATE sits at #15,168 on player hours, in the top 65% of ranked servers.
How full does RUST UNTIMATE.RATE run?
Offline now for RUST UNTIMATE.RATE, with the last sample 31 days 19 hours ago.
Server data
Which Rust version is RUST UNTIMATE.RATE on?
The build is Rust network protocol 2633 and build 162929 on Windows, run by RUST UNTIMATE.RATE. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RUST UNTIMATE.RATE, and is it online now?
RUST UNTIMATE.RATE is offline at this refresh; the last response came 31 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 26 September 2026.
Where does RUST UNTIMATE.RATE sit?
There is no region published for RUST UNTIMATE.RATE. Rust Data does not look up where the machine stands; it shows where a server says it is. 1.46.58.155:28015 is its address.
Map and rules
Which settings and rules does RUST UNTIMATE.RATE run?
You will not find a gather rate in the string RUST UNTIMATE.RATE. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does RUST UNTIMATE.RATE wipe, and on what schedule?
The record for RUST UNTIMATE.RATE holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 31 days 20 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain RUST UNTIMATE.RATE?
These Rust Data lists include RUST UNTIMATE.RATE: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RUST UNTIMATE.RATE?
The game's server browser reads these tags from RUST UNTIMATE.RATE: gmrust (Game mode): Survival play, standard Rust; mp6 (Max players): 6 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): The server runs build 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into RUST UNTIMATE.RATE?
Enter client.connect 1.46.58.155:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.