Offline 1.46.69.24:28015 checked 18d ago
RUST UNTIMATE.RATE
Connect
srv = rust.server("1.46.69.24:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 1.46.69.24:28015
- region
- –
- max players
- 6
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 13:51 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 39/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 48/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 19/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 5/1000 |
Quick answers
From the figures on this page.
Player counts
How does RUST UNTIMATE.RATE compare in the rankings?
Player hours over seven days put RUST UNTIMATE.RATE at #13,591, in the top 61% of the ranked set.
How full does RUST UNTIMATE.RATE run?
The current row shows RUST UNTIMATE.RATE offline; the last response was 18 days 13 hours ago.
Server data
Which Rust version is RUST UNTIMATE.RATE on?
Rust network protocol 2634 and build 166586 on Windows is what RUST UNTIMATE.RATE runs. Steam updates your game for you, but the protocol must match to join.
How reliable is RUST UNTIMATE.RATE, and is it online now?
Offline now for RUST UNTIMATE.RATE, last seen 18 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 9 October 2026.
In which location is RUST UNTIMATE.RATE hosted?
No region is published by RUST UNTIMATE.RATE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 1.46.69.24:28015 is its address.
Map and rules
What rules and settings are recorded for RUST UNTIMATE.RATE?
You will not find a gather rate in the string RUST UNTIMATE.RATE. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has RUST UNTIMATE.RATE selected?
A procedural map runs on RUST UNTIMATE.RATE, generated by the game.
Wipe data
When does RUST UNTIMATE.RATE wipe, and how often?
A rhythm cannot be read from the wipes of RUST UNTIMATE.RATE on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 13 hours ago.
Tags, lists
Which Rust Data filters and lists contain RUST UNTIMATE.RATE?
The Rust Data lists that RUST UNTIMATE.RATE fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RUST UNTIMATE.RATE hold?
The game's server browser reads these tags from RUST UNTIMATE.RATE: gmrust (Game mode): Rust survival in its standard form; mp6 (Max players): The server lists 6 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join RUST UNTIMATE.RATE?
In Rust, F1 opens the console: type client.connect 1.46.69.24:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.