Offline 1.46.80.109:28015 checked 41d ago
RUST UNTIMATE.RATE
Connect
srv = rust.server("1.46.80.109:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 1.46.80.109:28015
- region
- –
- max players
- 6
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 04:57 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 40/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 48/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 18/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 7/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RUST UNTIMATE.RATE rank?
Rank #13,349 on seven-day player hours for RUST UNTIMATE.RATE, within the top – of all ranked servers.
What population does RUST UNTIMATE.RATE carry?
The current row shows RUST UNTIMATE.RATE offline; the last response was 41 days 16 hours ago.
Server data
Which Rust version is RUST UNTIMATE.RATE on?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. Steam updates your game for you, but the protocol must match to join.
How reliable is RUST UNTIMATE.RATE, and is it online now?
Offline now for RUST UNTIMATE.RATE, last seen 41 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 16 September 2026.
Where does RUST UNTIMATE.RATE sit?
There is no region published for RUST UNTIMATE.RATE. Rust Data does not look up where the machine stands; it shows where a server says it is. 1.46.80.109:28015 is its address.
Map and rules
What rules and settings are recorded for RUST UNTIMATE.RATE?
You will not find a gather rate in the string RUST UNTIMATE.RATE. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does RUST UNTIMATE.RATE wipe, and how often?
A rhythm cannot be read from the wipes of RUST UNTIMATE.RATE on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 41 days 22 hours ago.
Tags, lists
Which Rust Data filters and lists contain RUST UNTIMATE.RATE?
On Rust Data, RUST UNTIMATE.RATE appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RUST UNTIMATE.RATE?
These tags are published by RUST UNTIMATE.RATE and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp6 (Max players): 6 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join RUST UNTIMATE.RATE?
The manual route: launch Rust, F1, then client.connect 1.46.80.109:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.