Offline 1.47.1.66:28015 checked 20d ago
RUST UNTIMATE.RATE
Connect
srv = rust.server("1.47.1.66:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 1.47.1.66:28015
- region
- –
- max players
- 6
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 13:51 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 185/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 147/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 147/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 51/1000 |
Quick answers
From the figures on this page.
Population
What position does RUST UNTIMATE.RATE take in the server rankings?
Rank #13,693 on seven-day player hours for RUST UNTIMATE.RATE, within the top 62% of all ranked servers.
What population does RUST UNTIMATE.RATE carry?
RUST UNTIMATE.RATE returns no live count at this refresh, having last been seen 20 days 3 hours ago.
About the server
What Rust version does RUST UNTIMATE.RATE run?
Version Rust network protocol 2634 and build 166586 on Windows is reported by RUST UNTIMATE.RATE. Joining needs the same protocol on your game; Steam handles the update.
Is RUST UNTIMATE.RATE up, and what does its uptime show?
RUST UNTIMATE.RATE is offline at this refresh; the last response came 20 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 5 October 2026.
In which location is RUST UNTIMATE.RATE hosted?
There is no region published for RUST UNTIMATE.RATE. Rust Data does not look up where the machine stands; it shows where a server says it is. 1.47.1.66:28015 is its address.
Rules, settings, map
Which settings and rules does RUST UNTIMATE.RATE run?
You will not find a gather rate in the string RUST UNTIMATE.RATE. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has RUST UNTIMATE.RATE selected?
The game generates its map: procedural, on RUST UNTIMATE.RATE.
Wipe schedule
When does RUST UNTIMATE.RATE wipe, and how often?
The record for RUST UNTIMATE.RATE holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 6 hours ago.
Tags, lists
Which lists on Rust Data hold RUST UNTIMATE.RATE, and which filters?
The Rust Data lists that RUST UNTIMATE.RATE fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RUST UNTIMATE.RATE hold?
These tags are published by RUST UNTIMATE.RATE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp6 (Max players): The server lists 6 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join RUST UNTIMATE.RATE?
The manual route: launch Rust, F1, then client.connect 1.47.1.66:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.