Rust Data

rustdata.spaceservers1.47.29.244:28016.ipynb

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Offline 1.47.29.244:28015 checked 23d ago

RUST UNTIMATE.RATE

moddedoxide

Connect

srv = rust.server("1.47.29.244:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/6 # 17% full
7-day average 0 # peak –
rank #13,839 # top 61%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
1.47.29.244:28015
region
–
max players
6
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 13:51 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average157/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average184/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average111/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average45/1000

Quick answers

From the figures on this page.

Population data

How does RUST UNTIMATE.RATE compare in the rankings?

Over the last seven days RUST UNTIMATE.RATE sits at #13,839 on player hours, in the top 61% of ranked servers.

What population does RUST UNTIMATE.RATE carry?

RUST UNTIMATE.RATE returns no live count at this refresh, having last been seen 23 days 19 hours ago.

Server facts

Which Rust version is RUST UNTIMATE.RATE on?

Version Rust network protocol 2634 and build 166586 on Windows is reported by RUST UNTIMATE.RATE. Steam updates your game for you, but the protocol must match to join.

How reliable is RUST UNTIMATE.RATE, and is it up?

Offline now for RUST UNTIMATE.RATE, last seen 23 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 3 October 2026.

Which location does RUST UNTIMATE.RATE run from?

For RUST UNTIMATE.RATE, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 1.47.29.244:28015 is its address.

Settings and map

What rules and settings are recorded for RUST UNTIMATE.RATE?

The name RUST UNTIMATE.RATE carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has RUST UNTIMATE.RATE loaded?

A procedural map runs on RUST UNTIMATE.RATE, generated by the game.

Wipe schedule

When does RUST UNTIMATE.RATE wipe, and how often?

A rhythm cannot be read from the wipes of RUST UNTIMATE.RATE on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 20 hours ago.

Lists and tags

Which Rust Data filters and lists contain RUST UNTIMATE.RATE?

These Rust Data lists include RUST UNTIMATE.RATE: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RUST UNTIMATE.RATE hold?

Read by the game's server browser, the tags RUST UNTIMATE.RATE publishes are: gmrust (Game mode): Rust survival in its standard form; mp6 (Max players): Slot count: 6; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into RUST UNTIMATE.RATE?

The manual route: launch Rust, F1, then client.connect 1.47.29.244:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp6
Max players Slot count: 6.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build Recorded game build: 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,688 players 11,669 servers online