Offline 1.47.4.154:28015 checked 34d ago
RUST UNTIMATE.RATE
Connect
srv = rust.server("1.47.4.154:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 1.47.4.154:28015
- region
- –
- max players
- 6
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 04:57 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 187/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 184/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 33/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 161/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 57/1000 |
Quick answers
From the figures on this page.
Player counts
How does RUST UNTIMATE.RATE compare in the rankings?
Over the last seven days RUST UNTIMATE.RATE sits at #13,177 on player hours, in the top 61% of ranked servers.
How many players does RUST UNTIMATE.RATE hold at once?
The current row shows RUST UNTIMATE.RATE offline; the last response was 34 days 4 hours ago.
About the server
What Rust version does RUST UNTIMATE.RATE run?
Version Rust network protocol 2633 and build 162929 on Windows is reported by RUST UNTIMATE.RATE. The protocol has to match before you can join, and Steam does the updating.
How reliable is RUST UNTIMATE.RATE, and is it up?
Offline now for RUST UNTIMATE.RATE, last seen 34 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 23 September 2026.
In which location is RUST UNTIMATE.RATE hosted?
There is no region published for RUST UNTIMATE.RATE. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 1.47.4.154:28015.
Settings and map
What rules and settings are recorded for RUST UNTIMATE.RATE?
The name RUST UNTIMATE.RATE carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does RUST UNTIMATE.RATE wipe, and how often?
The record for RUST UNTIMATE.RATE holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 41 days 15 hours ago.
Tags, lists
Where does RUST UNTIMATE.RATE appear among Rust Data lists and filters?
The Rust Data lists that RUST UNTIMATE.RATE fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RUST UNTIMATE.RATE hold?
These tags are published by RUST UNTIMATE.RATE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp6 (Max players): The server lists 6 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join RUST UNTIMATE.RATE?
In Rust, F1 opens the console: type client.connect 1.47.4.154:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.