Offline 1.47.63.16:28015 checked 32d ago
RUST UNTIMATE.RATE
Connect
srv = rust.server("1.47.63.16:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 1.47.63.16:28015
- region
- –
- max players
- 6
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 13:01 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 138/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 148/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 116/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 34/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 35/1000 |
Quick answers
From the figures on this page.
Population
What position does RUST UNTIMATE.RATE take in the server rankings?
Player hours over seven days put RUST UNTIMATE.RATE at #14,286, in the top 61% of the ranked set.
How full does RUST UNTIMATE.RATE run?
The current row shows RUST UNTIMATE.RATE offline; the last response was 32 days 6 hours ago.
Server data
What Rust version does RUST UNTIMATE.RATE run?
Version Rust network protocol 2633 and build 162929 on Windows is reported by RUST UNTIMATE.RATE. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RUST UNTIMATE.RATE, and is it up?
RUST UNTIMATE.RATE is offline at this refresh; the last response came 32 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 26 September 2026.
In which location is RUST UNTIMATE.RATE hosted?
No region is published by RUST UNTIMATE.RATE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 1.47.63.16:28015 is its address.
Settings and map
Which settings and rules does RUST UNTIMATE.RATE run?
You will not find a gather rate in the string RUST UNTIMATE.RATE. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Wipe data
On what schedule does RUST UNTIMATE.RATE wipe?
A rhythm cannot be read from the wipes of RUST UNTIMATE.RATE on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 32 days 7 hours ago.
Tags, lists
Which Rust Data filters and lists contain RUST UNTIMATE.RATE?
The Rust Data lists that RUST UNTIMATE.RATE fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RUST UNTIMATE.RATE?
Read by the game's server browser, the tags RUST UNTIMATE.RATE publishes are: gmrust (Game mode): Survival play, standard Rust; mp6 (Max players): The server lists 6 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): The server runs build 162929; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join RUST UNTIMATE.RATE?
The manual route: launch Rust, F1, then client.connect 1.47.63.16:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.