Offline 102.132.172.164:28015 checked 40d ago
Kyle Base Designer
Connect
srv = rust.server("102.132.172.164:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 102.132.172.164:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 May 2026, 15:04 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 14/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 35/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 8/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 36/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 136/200 |
Quick answers
From the figures on this page.
Population data
How does Kyle Base Designer compare in the rankings?
Player hours over seven days put Kyle Base Designer at #15,402, in the top – of the ranked set.
What population does Kyle Base Designer carry?
Offline now for Kyle Base Designer, with the last sample 40 days 9 hours ago.
Server data
What is the Rust version on Kyle Base Designer?
Rust network protocol 2625 and build 151634 on Linux is what Kyle Base Designer runs. The protocol has to match before you can join, and Steam does the updating.
Is Kyle Base Designer up, and what does its uptime show?
Offline now for Kyle Base Designer, last seen 40 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 15 September 2026.
Which location does Kyle Base Designer run from?
There is no region published for Kyle Base Designer. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 102.132.172.164:28015.
Map and rules
What rules and settings are recorded for Kyle Base Designer?
You will not find a gather rate in the string Kyle Base Designer. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Wipes and dates
When does Kyle Base Designer wipe, and how often?
The record for Kyle Base Designer holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 153 days 10 hours ago.
Lists and tags
Where does Kyle Base Designer appear among Rust Data lists and filters?
The Rust Data lists that Kyle Base Designer fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Kyle Base Designer hold?
Read by the game's server browser, the tags Kyle Base Designer publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2625 (Protocol): Protocol 2625 is required; a different game version cannot connect; cs151634 (Build): The server runs build 151634; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Kyle Base Designer?
The manual route: launch Rust, F1, then client.connect 102.132.172.164:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.