Offline 102.132.172.164:28015 checked 40d ago
Kyle Base Designer
Connect
srv = rust.server("102.132.172.164:52931")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 102.132.172.164:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 May 2026, 15:04 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 108/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 160/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 66/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 187/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Kyle Base Designer rank?
Player hours over seven days put Kyle Base Designer at #15,402, in the top – of the ranked set.
How full does Kyle Base Designer run?
Offline now for Kyle Base Designer, with the last sample 40 days 2 hours ago.
About the server
What is the Rust version on Kyle Base Designer?
The build is Rust network protocol 2625 and build 151634 on Linux, run by Kyle Base Designer. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Kyle Base Designer, and is it up?
Kyle Base Designer is offline at this refresh; the last response came 40 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 19 September 2026.
Where does Kyle Base Designer sit?
No region is published by Kyle Base Designer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 102.132.172.164:28015.
Settings and map
What rules and settings are recorded for Kyle Base Designer?
The name Kyle Base Designer carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Wipe data
When does Kyle Base Designer wipe, and on what schedule?
The record for Kyle Base Designer holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 153 days 4 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold Kyle Base Designer, and which filters?
The Rust Data lists that Kyle Base Designer fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Kyle Base Designer hold?
These tags are published by Kyle Base Designer and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2625 (Protocol): To join, your game must run protocol 2625; cs151634 (Build): Recorded game build: 151634; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Kyle Base Designer?
Enter client.connect 102.132.172.164:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.