Offline 102.223.56.52:28015 checked 24d ago
Atomic Rust R4 Test
Connect
srv = rust.server("102.223.56.52:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 102.223.56.52:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 21:12 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 105/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 119/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 90/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Atomic Rust R4 Test rank?
Rank #15,996 on seven-day player hours for Atomic Rust R4 Test, within the top 71% of all ranked servers.
How many players does Atomic Rust R4 Test hold at once?
Atomic Rust R4 Test returns no live count at this refresh, having last been seen 24 days 12 hours ago.
About the server
What Rust version does Atomic Rust R4 Test run?
Rust network protocol 2634 and build 166494 on Windows is what Atomic Rust R4 Test runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Atomic Rust R4 Test, and is it up?
Offline now for Atomic Rust R4 Test, last seen 24 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 3 October 2026.
Which location does Atomic Rust R4 Test run from?
No region is published by Atomic Rust R4 Test. Rust Data does not look up where the machine stands; it shows where a server says it is. 102.223.56.52:28015 is its address.
Map and rules
What rules and settings are recorded for Atomic Rust R4 Test?
No gather rate appears in the name: Atomic Rust R4 Test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on Atomic Rust R4 Test?
A procedural map runs on Atomic Rust R4 Test, generated by the game.
Wipe data
When does Atomic Rust R4 Test wipe, and on what schedule?
Too few wipes are on record for Atomic Rust R4 Test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days ago.
Tags and filters
Which lists on Rust Data hold Atomic Rust R4 Test, and which filters?
These Rust Data lists include Atomic Rust R4 Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Atomic Rust R4 Test?
These tags are published by Atomic Rust R4 Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Atomic Rust R4 Test?
Enter client.connect 102.223.56.52:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.