Offline 102.223.59.183:28015 checked 2d ago
EL_Rust
Connect
srv = rust.server("102.223.59.183:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 102.223.59.183:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 19:53 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 17/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 36/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 6/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 20/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 112/200 |
Quick answers
From the figures on this page.
Player counts
How does EL_Rust compare in the rankings?
Rank #7,877 on seven-day player hours for EL_Rust, within the top 35% of all ranked servers.
How many players does EL_Rust hold at once?
EL_Rust returns no live count at this refresh, having last been seen 2 days 10 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
Which Rust version is EL_Rust on?
Version Rust network protocol 2635 and build 167781 on Linux is reported by EL_Rust. The protocol has to match before you can join, and Steam does the updating.
How reliable is EL_Rust, and is it online now?
EL_Rust is offline at this refresh; the last response came 2 days 10 hours ago. Uptime of 12% across the last 5 full days: 14 hours of 120. Its earliest recorded date in Rust Data is 24 October 2026.
Which location does EL_Rust run from?
No region is published by EL_Rust. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 102.223.59.183:28015.
Map and rules
What rules and settings are recorded for EL_Rust?
The name EL_Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.
What is the map on EL_Rust?
The game generates its map: procedural, on EL_Rust.
Wipes and dates
When does EL_Rust wipe, and how often?
Too few wipes are on record for EL_Rust to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 7 hours ago.
Lists and tags
Which lists on Rust Data hold EL_Rust, and which filters?
The Rust Data lists that EL_Rust fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on EL_Rust?
Read by the game's server browser, the tags EL_Rust publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into EL_Rust?
The manual route: launch Rust, F1, then client.connect 102.223.59.183:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.