Online 103.1.213.251:28025 checked 6m ago
Downzy Test Server
Connect
srv = rust.server("103.1.213.251:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 08:05 UTC27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1679466248
- map
- Procedural Map
- size
- 4250
- seed
- 1679466248
Server
srv.info()- address
- 103.1.213.251:28025
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 08:05 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 167/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 70/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Population
What position does Downzy Test Server take in the server rankings?
Player hours over seven days put Downzy Test Server at #15,318, in the top 69% of the ranked set.
How many players does Downzy Test Server hold at once?
The sample now reads 0 players for Downzy Test Server, out of 20 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does Downzy Test Server run?
Averaged over 48 hours: 33 server fps, never under 21. Buildings, deployables and all else in the world took the count as high as 127,234 entities. The memory field tops out at 7,079 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Downzy Test Server on?
Rust network protocol 2634 and build 166586 on Windows is what Downzy Test Server runs. The protocol has to match before you can join, and Steam does the updating.
Is Downzy Test Server up, and what does its uptime show?
Online is the state at the latest refresh for Downzy Test Server. The uptime it reports puts the last restart about 21 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Downzy Test Server hosted?
There is no region published for Downzy Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.1.213.251:28025.
Map and rules
Which rules apply on Downzy Test Server, and what settings?
The name Downzy Test Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Downzy Test Server selected?
The game generates the map on Downzy Test Server: procedural, size 4,250, seed 1679466248. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Downzy Test Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Downzy Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 4 hours ago.
What is wipe day on Downzy Test Server like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain Downzy Test Server?
These Rust Data lists include Downzy Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Downzy Test Server hold?
Read by the game's server browser, the tags Downzy Test Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Downzy Test Server?
In Rust, F1 opens the console: type client.connect 103.1.213.251:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.