Rust Data

rustdata.spaceservers103.1.213.251:28026.ipynb

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Online 103.1.213.251:28025 checked 6m ago

Downzy Test Server

moddedoxide

Connect

srv = rust.server("103.1.213.251:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 08:05 UTC27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1679466248
Map of Downzy Test Server
map
Procedural Map
size
4250
seed
1679466248
Open on RustMaps

Server

srv.info()
address
103.1.213.251:28025
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 08:05 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average167/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average70/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

Quick answers

From the figures on this page.

Population

What position does Downzy Test Server take in the server rankings?

Player hours over seven days put Downzy Test Server at #15,318, in the top 69% of the ranked set.

How many players does Downzy Test Server hold at once?

The sample now reads 0 players for Downzy Test Server, out of 20 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does Downzy Test Server run?

Averaged over 48 hours: 33 server fps, never under 21. Buildings, deployables and all else in the world took the count as high as 127,234 entities. The memory field tops out at 7,079 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Downzy Test Server on?

Rust network protocol 2634 and build 166586 on Windows is what Downzy Test Server runs. The protocol has to match before you can join, and Steam does the updating.

Is Downzy Test Server up, and what does its uptime show?

Online is the state at the latest refresh for Downzy Test Server. The uptime it reports puts the last restart about 21 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Downzy Test Server hosted?

There is no region published for Downzy Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.1.213.251:28025.

Map and rules

Which rules apply on Downzy Test Server, and what settings?

The name Downzy Test Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Downzy Test Server selected?

The game generates the map on Downzy Test Server: procedural, size 4,250, seed 1679466248. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Downzy Test Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Downzy Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 4 hours ago.

What is wipe day on Downzy Test Server like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain Downzy Test Server?

These Rust Data lists include Downzy Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Downzy Test Server hold?

Read by the game's server browser, the tags Downzy Test Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Downzy Test Server?

In Rust, F1 opens the console: type client.connect 103.1.213.251:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players The server lists 20 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,727 players 11,762 servers online