Offline 103.1.213.251:28095 checked 43d ago
Revival Rust
Connect
srv = rust.server("103.1.213.251:28096")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 103.1.213.251:28095
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Aug 2026, 03:47 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 172/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 169/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 100/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 244/700 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Revival Rust rank?
Player hours over seven days put Revival Rust at #15,489, in the top – of the ranked set.
How full does Revival Rust run?
The current row shows Revival Rust offline; the last response was 43 days ago.
Server data
What is the Rust version on Revival Rust?
Rust network protocol 2632 and build 160556 on Windows is what Revival Rust runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Revival Rust, and is it online now?
Offline now for Revival Rust, last seen 43 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Revival Rust hosted?
For Revival Rust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.1.213.251:28095.
Rules, settings, map
What rules and settings are recorded for Revival Rust?
The name Revival Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Revival Rust selected?
A procedural map runs on Revival Rust, generated by the game.
Wipes and dates
When does Revival Rust wipe, and on what schedule?
A rhythm cannot be read from the wipes of Revival Rust on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 80 days 11 hours ago.
Lists and tags
Where does Revival Rust appear among Rust Data lists and filters?
On Rust Data, Revival Rust appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Revival Rust hold?
The game's server browser reads these tags from Revival Rust: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs160556 (Build): Build number: 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Revival Rust?
Enter client.connect 103.1.213.251:28095 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.