Rust Data

rustdata.spaceservers103.1.213.251:28106.ipynb

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Online 103.1.213.251:28105 checked 7m ago

Nnertz Test Zone

moddedoxide

Connect

srv = rust.server("103.1.213.251:28106")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 2
rank #7,277 # top 33%
no wipes 'resets' # 5 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5221:0003:0010:0006:0013:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304021:0003:0010:0006:0013:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 04:10 UTC16h ago NaN NaN NaN 0
1 Wed 28 Oct, 01:00 UTC1d ago NaN NaN NaN 0
2 Mon 26 Oct, 06:15 UTC3d ago NaN NaN NaN 0
3 Mon 26 Oct, 00:26 UTC3d ago NaN NaN NaN 0
4 Sun 25 Oct, 23:56 UTC3d ago NaN NaN NaN 0
5 Thu 22 Oct, 07:19 UTC7d ago NaN NaN NaN 1
6 Thu 22 Oct, 07:12 UTC7d ago 1 halved by day 1 3.7 days 0
display(srv.map, srv.info())

Map

4000 · seed 1337
Map of Nnertz Test Zone
map
Custom Map
size
4000
seed
1337

Server

srv.info()
address
103.1.213.251:28105
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 116 on average33/300
1Pickle Rust EU MonthlyEU · no group limit · 50 on average48/100
2RaidLabgroups of 8+ · 33 on average0/50
3EU Hub 01EU · groups of 1000+ · 23 on average1/3300
4404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average1/300
5Warriorsgroups of 8+ · 2 on average2/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Nnertz Test Zone rank?

Rank #7,277 on seven-day player hours for Nnertz Test Zone, within the top 33% of all ranked servers.

How many players does Nnertz Test Zone hold at once?

The sample now reads 0 players for Nnertz Test Zone, out of 20 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 09:00 UTC, mean 1 players.

About the server

How well does Nnertz Test Zone perform?

Server fps over the last 48 hours averages 30; the floor is 30. The entity count peaked at 101,104, covering buildings, deployables and the rest of the world. A high of 2,729 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Nnertz Test Zone on?

Rust network protocol 2635 and build 168909 on Windows is what Nnertz Test Zone runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Nnertz Test Zone, and is it up?

Online is the state at the latest refresh for Nnertz Test Zone. A restart about 14 hours ago is what its reported uptime implies. Uptime of 92% across the last 6 full days: 133 hours of 144. Its earliest recorded date in Rust Data is 22 October 2026.

Where does Nnertz Test Zone sit?

For Nnertz Test Zone, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 103.1.213.251:28105 is its address.

Settings and map

What rules and settings are recorded for Nnertz Test Zone?

You will not find a gather rate in the string Nnertz Test Zone. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Nnertz Test Zone loaded?

Nnertz Test Zone runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipe data

On what schedule does Nnertz Test Zone wipe?

A new world arrives every few hours on Nnertz Test Zone, so no wipe schedule is kept and those resets do not count as wipes.

Tags and filters

Which Rust Data filters and lists contain Nnertz Test Zone?

The Rust Data lists that Nnertz Test Zone fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on Nnertz Test Zone?

These tags are published by Nnertz Test Zone and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Nnertz Test Zone?

Enter client.connect 103.1.213.251:28105 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://uce325268e2bb59378260d0193fb.dl.dropboxusercontent.com/cd/0/get/DK6UYdUX8Psft391-WINT6MwFlP8_8nLapPOm7eiAOC_u9vOvsFTTMWaVnOsP6wAJUQchb7lHNWXuABXNrIn_wgP5yNc_ZGs6JR9RDvnQzdzEjKzuzvQpnuStUzb__MOtrLb6cCunW3SE6vFg88y6aPq/file?dl=1.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players 20 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,341 players 11,847 servers online