Rust Data

rustdata.spaceservers103.1.214.42:28027.ipynb

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Online 103.1.214.42:28025 checked 11m ago

Redline

moddedcarbonpve

Connect

srv = rust.server("103.1.214.42:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #15,284 # top 69%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct18 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 08:20 UTC27d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 648252
Map of Redline
map
Procedural Map
size
3500
seed
648252
Open on RustMaps

Server

srv.info()
address
103.1.214.42:28025
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 08:20 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average285/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average125/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average104/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average26/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average60/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average17/100

Quick answers

From the figures on this page.

Player counts

What position does Redline take in the server rankings?

Player hours over seven days put Redline at #15,284, in the top 69% of the ranked set.

What population does Redline carry?

Current row: 0 players on Redline, against 30 slots. Over the last seven days it averaged 0 players.

About the server

How well does Redline perform?

Averaged over 48 hours: 110 server fps, never under 102. Entity numbers reached 69,963, and that includes buildings, deployables and the rest. The memory field tops out at 3,470 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Redline?

The build is Rust network protocol 2634 and build 166601 on Windows, run by Redline. Steam updates your game for you, but the protocol must match to join.

How reliable is Redline, and is it online now?

Redline reports itself online at the current refresh. The uptime it reports puts the last restart about 7 days 19 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 30 September 2026.

In which location is Redline hosted?

No region is published by Redline. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 103.1.214.42:28025 is its address.

Map and rules

Which settings and rules does Redline run?

No gather rate appears in the name: Redline. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on Redline?

Redline runs a procedural map of size 3,500 with seed 648252, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Redline wipe, and on what schedule?

The record for Redline holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 17 hours ago.

What is wipe day on Redline like?

Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 25 hours in.

Lists and tags

Which Rust Data filters and lists contain Redline?

The Rust Data lists that Redline fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Redline?

These tags are published by Redline and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166601 (Build): Recorded game build: 166601; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Redline?

Enter client.connect 103.1.214.42:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166601,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp30
Max players 30 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166601
Build Recorded game build: 166601.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,903 players 11,682 servers online