Online 66.51.99.117:28017 checked 12m ago
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
Connect
srv = rust.server("66.51.99.117:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 101, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 18:22 UTC6d ago | 101 | NaN | running | 27 |
| 1 | Thu 1 Oct, 18:20 UTC FW27d ago | 132 | halved by day 7 | 21 days | 31 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1994412
- map
- Procedural Map
- size
- 4500
- seed
- 1994412
Server
srv.info()- address
- 66.51.99.117:28017
- region
- –
- max players
- 300
- group limit
- 30 max
- wipe schedule
- monthly
- last wipe
- 22 Oct 2026, 18:22 UTC
- hostname
- main.relicpve.com
- first seen
- 13 Sep 2026
Operator · relicpve.com
rust.servers(operator="relicpve.com").sort_values("players")
4 servers publish a relicpve.com hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 34/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 28/200 |
| 2 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 73/100 |
| 3 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 24/100 |
| 4 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 14/100 |
| 5 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 33 on average | 52/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl rank?
Player hours over seven days put [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl at #327, in the top 1% of the ranked set.
What population does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl carry?
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl reports 39 players at this refresh, with 300 slots configured. Over the last seven days it averaged 54 players and peaked at 103. Averaged by hour over 48 hours, 00:00 UTC is the busiest, at 77 players.
Server facts
How well does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl perform?
Server fps over the last 48 hours averages 71; the floor is 26. The entity count peaked at 265,489, covering buildings, deployables and the rest of the world. A high of 9,464 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl, and is it online now?
The current sample puts [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl online. The uptime it reports puts the last restart about 5 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl sit?
There is no region published for [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.99.117:28017 is its address.
Map and rules
Which rules apply on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl, and what settings?
You will not find a gather rate in the string [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl. 30 players is the maximum per group. roleplay is the game mode here, and rules, towns and jobs for roleplay. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
The game generates the map on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl: procedural, size 4,500, seed 1994412. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl wipe, and on what schedule?
Once a month [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 6 days 23 hours ago. The tags list wipes as monthly.
On [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl, what happens on wipe day?
Across recent wipes the busiest point averaged 116 players. 4 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 7 in the other cases.
Tags, lists
Which Rust Data filters and lists contain [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
These Rust Data lists include [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl: Modded Rust servers, Rust PvE servers, Rust roleplay servers and Rust servers for beginners. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 50+ on average.
Who operates [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
The same operator most likely runs [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl and 3 other servers we track, as all publish a relicpve.com hostname.
Which meanings do the tags on [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl hold?
Read by the game's server browser, the tags [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl publishes are: gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): The server lists 300 slots; ts30 (Group limit): The team cap is 30; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl?
The manual route: launch Rust, F1, then client.connect 66.51.99.117:28017. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://relicpve.com.
