Rust Data

rustdata.spaceservers103.114.40.43:28017.ipynb

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Online 103.114.40.43:28015 checked 11m ago

RealityRust | Test Stand

moddedoxide

Connect

srv = rust.server("103.114.40.43:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 57d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 1337
Map of RealityRust | Test Stand
map
Procedural Map
size
2000
seed
1337
Open on RustMaps

Server

srv.info()
address
103.114.40.43:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Sep 2026, 15:03 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average74/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average105/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average36/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000

Quick answers

From the figures on this page.

Player counts

What position does RealityRust | Test Stand take in the server rankings?

Over the last seven days RealityRust | Test Stand sits at #15,339 on player hours, in the top 69% of ranked servers.

What population does RealityRust | Test Stand carry?

The sample now reads 0 players for RealityRust | Test Stand, out of 50 slots. Over the last seven days it averaged 0 players.

About the server

What Rust version does RealityRust | Test Stand run?

The build is Rust network protocol 2632 and build 162434 on Linux, run by RealityRust | Test Stand. Steam updates your game for you, but the protocol must match to join.

How reliable is RealityRust | Test Stand, and is it online now?

RealityRust | Test Stand reports itself online at the current refresh. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is RealityRust | Test Stand hosted?

There is no region published for RealityRust | Test Stand. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 103.114.40.43:28015.

Map and rules

Which rules apply on RealityRust | Test Stand, and what settings?

You will not find a gather rate in the string RealityRust | Test Stand. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has RealityRust | Test Stand loaded?

The game generates the map on RealityRust | Test Stand: procedural, size 2,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does RealityRust | Test Stand wipe, and how often?

A rhythm cannot be read from the wipes of RealityRust | Test Stand on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 57 days 16 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold RealityRust | Test Stand, and which filters?

These Rust Data lists include RealityRust | Test Stand: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RealityRust | Test Stand hold?

The game's server browser reads these tags from RealityRust | Test Stand: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs162434 (Build): The server runs build 162434; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to RealityRust | Test Stand?

In Rust, F1 opens the console: type client.connect 103.114.40.43:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2632
Protocol Protocol 2632 is required; a different game version cannot connect.
cs162434
Build The server runs build 162434.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,258 players 11,622 servers online