Rust Data

rustdata.spaceservers103.137.14.69:28016.ipynb

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Online 103.137.14.69:28015 checked 9m ago

JoeLoneWolf

moddedoxide

Connect

srv = rust.server("103.137.14.69:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1767964926
Map of JoeLoneWolf
map
Procedural Map
size
3500
seed
1767964926
Open on RustMaps

Server

srv.info()
address
103.137.14.69:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 04:56 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average189/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average54/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average77/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average46/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average254/700

Quick answers

From the figures on this page.

Population

How does JoeLoneWolf compare in the rankings?

Rank #15,335 on seven-day player hours for JoeLoneWolf, within the top 69% of all ranked servers.

How full does JoeLoneWolf run?

Current row: 0 players on JoeLoneWolf, against 20 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does JoeLoneWolf run?

Server fps over the last 48 hours averages 30; the floor is 30. The entity count peaked at 74,159, covering buildings, deployables and the rest of the world. The memory field tops out at 4,988 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on JoeLoneWolf?

The build is Rust network protocol 2633 and build 162929 on Windows, run by JoeLoneWolf. Joining needs the same protocol on your game; Steam handles the update.

How reliable is JoeLoneWolf, and is it up?

Online is the state at the latest refresh for JoeLoneWolf. A restart about 14 days 23 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is JoeLoneWolf hosted?

For JoeLoneWolf, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 103.137.14.69:28015 is its address.

Rules, settings, map

What rules and settings are recorded for JoeLoneWolf?

You will not find a gather rate in the string JoeLoneWolf. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has JoeLoneWolf selected?

JoeLoneWolf runs a procedural map of size 3,500 with seed 1767964926, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does JoeLoneWolf wipe?

Too few wipes are on record for JoeLoneWolf to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 55 days 9 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold JoeLoneWolf, and which filters?

These Rust Data lists include JoeLoneWolf: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on JoeLoneWolf?

The game's server browser reads these tags from JoeLoneWolf: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): Build number: 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into JoeLoneWolf?

In Rust, F1 opens the console: type client.connect 103.137.14.69:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players The server lists 20 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs162929
Build Build number: 162929.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,533 players 11,830 servers online