Rust Data

rustdata.spaceservers103.15.236.133:20195.ipynb

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Online 103.15.236.133:20194 checked 9m ago

Rustafarian

moddedoxide

Connect

srv = rust.server("103.15.236.133:20195")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak 2
rank #10,042 # top 45%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 10:15 UTC19d ago 1 NaN running 0
1 Fri 2 Oct, 13:53 UTC26d ago 1 halved by day 1 6.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1780255122
Map of Rustafarian
map
Procedural Map
size
4500
seed
1780255122
Open on RustMaps

Server

srv.info()
address
103.15.236.133:20194
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 10:15 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 153 on average36/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average56/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rustafarian rank?

Over the last seven days Rustafarian sits at #10,042 on player hours, in the top 45% of ranked servers.

What population does Rustafarian carry?

Rustafarian reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 08:00 UTC, mean 1 players.

About the server

What does performance look like on Rustafarian?

The 48-hour average is 108 server fps, with a low of 75. The entity count peaked at 132,791, covering buildings, deployables and the rest of the world. A high of 5,626 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Rustafarian on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rustafarian. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rustafarian, and is it up?

The current sample puts Rustafarian online. The uptime it reports puts the last restart about 3 hours ago. 137 of 168 hours up over the last 7 full days, or 82%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Rustafarian run from?

No region is published by Rustafarian. Rust Data does not look up where the machine stands; it shows where a server says it is. 103.15.236.133:20194 is its address.

Map and rules

Which settings and rules does Rustafarian run?

The name Rustafarian carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Rustafarian selected?

Rustafarian runs a procedural map of size 4,500 with seed 1780255122, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does Rustafarian wipe?

A rhythm cannot be read from the wipes of Rustafarian on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 19 days 18 hours ago, and that is the one in play.

On Rustafarian, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Lists and tags

Which Rust Data filters and lists contain Rustafarian?

The Rust Data lists that Rustafarian fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rustafarian hold?

The game's server browser reads these tags from Rustafarian: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Rustafarian?

Enter client.connect 103.15.236.133:20194 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp75
Max players The server lists 75 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,155 players 11,637 servers online