Online 103.15.236.133:20194 checked 9m ago
Rustafarian
Connect
srv = rust.server("103.15.236.133:20195")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 10:15 UTC19d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 13:53 UTC26d ago | 1 | halved by day 1 | 6.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1780255122
- map
- Procedural Map
- size
- 4500
- seed
- 1780255122
Server
srv.info()- address
- 103.15.236.133:20194
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 10:15 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 153 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 56/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rustafarian rank?
Over the last seven days Rustafarian sits at #10,042 on player hours, in the top 45% of ranked servers.
What population does Rustafarian carry?
Rustafarian reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 08:00 UTC, mean 1 players.
About the server
What does performance look like on Rustafarian?
The 48-hour average is 108 server fps, with a low of 75. The entity count peaked at 132,791, covering buildings, deployables and the rest of the world. A high of 5,626 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Rustafarian on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Rustafarian. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rustafarian, and is it up?
The current sample puts Rustafarian online. The uptime it reports puts the last restart about 3 hours ago. 137 of 168 hours up over the last 7 full days, or 82%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Rustafarian run from?
No region is published by Rustafarian. Rust Data does not look up where the machine stands; it shows where a server says it is. 103.15.236.133:20194 is its address.
Map and rules
Which settings and rules does Rustafarian run?
The name Rustafarian carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Rustafarian selected?
Rustafarian runs a procedural map of size 4,500 with seed 1780255122, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Rustafarian wipe?
A rhythm cannot be read from the wipes of Rustafarian on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 19 days 18 hours ago, and that is the one in play.
On Rustafarian, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Lists and tags
Which Rust Data filters and lists contain Rustafarian?
The Rust Data lists that Rustafarian fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rustafarian hold?
The game's server browser reads these tags from Rustafarian: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Rustafarian?
Enter client.connect 103.15.236.133:20194 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.