Rust Data

rustdata.spaceservers103.15.236.136:29446.ipynb

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Online 103.15.236.136:29445 checked 9m ago

Ravenkeep

moddedoxide

Connect

srv = rust.server("103.15.236.136:29446")
print(srv.connect_command)

Right now

srv.summary()
players now 1/8 # 12% full
7-day average 0 # peak 1
rank #7,380 # top 33%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 04:44 UTC3d ago 1 NaN running 0
1 Thu 1 Oct, 20:14 UTC FW27d ago 0 NaN 23.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 50018
Map of Ravenkeep
map
Procedural Map
size
4000
seed
50018
Open on RustMaps

Server

srv.info()
address
103.15.236.136:29445
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 04:44 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 153 on average33/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average49/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

Quick answers

From the figures on this page.

Population data

What position does Ravenkeep take in the server rankings?

Over the last seven days Ravenkeep sits at #7,380 on player hours, in the top 33% of ranked servers.

How many players does Ravenkeep hold at once?

Ravenkeep reports 1 players at this refresh, with 8 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 1 players.

About the server

How well does Ravenkeep perform?

The 48-hour average is 89 server fps, with a low of 45. Entity numbers reached 98,125, and that includes buildings, deployables and the rest. A high of 5,777 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Ravenkeep on?

Rust network protocol 2635 and build 168909 on Linux is what Ravenkeep runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Ravenkeep, and is it up?

Online is the state at the latest refresh for Ravenkeep. The uptime it reports puts the last restart about 8 hours ago. Uptime of 54% across the last 7 full days: 91 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does Ravenkeep sit?

For Ravenkeep, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 103.15.236.136:29445.

Rules, settings, map

What rules and settings are recorded for Ravenkeep?

You will not find a gather rate in the string Ravenkeep. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Ravenkeep selected?

The game generates the map on Ravenkeep: procedural, size 4,000, seed 50018. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Ravenkeep wipe, and on what schedule?

Too few wipes are on record for Ravenkeep to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 3 days 23 hours ago.

What is wipe day on Ravenkeep like?

The average peak over recent wipes is 0 players. 3 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain Ravenkeep?

The Rust Data lists that Ravenkeep fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Ravenkeep?

Read by the game's server browser, the tags Ravenkeep publishes are: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): 8 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Ravenkeep?

The manual route: launch Rust, F1, then client.connect 103.15.236.136:29445. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp8
Max players 8 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,606 players 11,647 servers online