Rust Data

rustdata.spaceservers103.15.236.137:28469.ipynb

Run all rust-data · live

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Online 103.15.236.137:28468 checked 12m ago

Toest

moddedoxide

Connect

srv = rust.server("103.15.236.137:28469")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 4
rank #9,010 # top 40%
last wipe 2d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5206:0013:0021:0003:0010:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040006:0013:0021:0003:0010:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 07:08 UTC2d ago 4 NaN running 1
1 Sat 10 Oct, 08:26 UTC19d ago 4 halved by day 1 16.9 days 0
2 Fri 9 Oct, 10:11 UTC20d ago 4 NaN 0.9 days 0
3 Wed 30 Sep, 23:30 UTC28d ago 7 NaN 8.4 days 2
4 Wed 30 Sep, 04:04 UTC29d ago 15 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 69977523
Map of Toest
map
Procedural Map
size
1500
seed
69977523
Open on RustMaps

Server

srv.info()
address
103.15.236.137:28468
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 07:08 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average113/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average72/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average208/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349/350

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Toest rank?

Player hours over seven days put Toest at #9,010, in the top 40% of the ranked set.

How full does Toest run?

Current row: 0 players on Toest, against 40 slots. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 06:00 UTC, mean 2 players.

Server data

How well does Toest perform?

Server fps over the last 48 hours averages 240; the floor is 237. Entity numbers reached 8,992, and that includes buildings, deployables and the rest. Memory peaked at 2,711 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Toest run?

Rust network protocol 2635 and build 168909 on Linux is what Toest runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Toest, and is it online now?

The current sample puts Toest online. The uptime it reports puts the last restart about 33 hours ago. Over the last 7 full days the hours up number 113 of 168, 67%. Its earliest recorded date in Rust Data is 30 September 2026.

In which location is Toest hosted?

There is no region published for Toest. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 103.15.236.137:28468.

Settings and map

Which rules apply on Toest, and what settings?

No gather rate appears in the name: Toest. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.

Which map has Toest loaded?

Size 1,500, seed 69977523: the procedural map on Toest, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Toest wipe, and how often?

Toest wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 12 hours ago.

What is wipe day on Toest like?

The average peak over recent wipes is 4 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.

Lists and tags

Which Rust Data filters and lists contain Toest?

The Rust Data lists that Toest fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Toest hold?

These tags are published by Toest and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Toest?

The manual route: launch Rust, F1, then client.connect 103.15.236.137:28468. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,455 players 11,892 servers online