Offline 103.15.236.143:28821 checked 28d ago
A Shockbyte Rust Server
Connect
srv = rust.server("103.15.236.143:28822")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 777
- map
- Procedural Map
- size
- 3500
- seed
- 777
Server
srv.info()- address
- 103.15.236.143:28821
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 02:25 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 192/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 0/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 80/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 36/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 277/700 |
Quick answers
From the figures on this page.
Player counts
How does A Shockbyte Rust Server compare in the rankings?
Rank #16,629 on seven-day player hours for A Shockbyte Rust Server, within the top 70% of all ranked servers.
What population does A Shockbyte Rust Server carry?
Offline now for A Shockbyte Rust Server, with the last sample 28 days 9 hours ago.
Server data
What Rust version does A Shockbyte Rust Server run?
The build is Rust network protocol 2633 and build 163407 on Linux, run by A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update.
Is A Shockbyte Rust Server up, and what does its uptime show?
Offline now for A Shockbyte Rust Server, last seen 28 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does A Shockbyte Rust Server sit?
For A Shockbyte Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 103.15.236.143:28821.
Rules, settings, map
Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has A Shockbyte Rust Server loaded?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 777, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does A Shockbyte Rust Server wipe?
A rhythm cannot be read from the wipes of A Shockbyte Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 55 days 11 hours ago.
Tags, lists
Which lists on Rust Data hold A Shockbyte Rust Server, and which filters?
These Rust Data lists include A Shockbyte Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte Rust Server hold?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163407 (Build): Build number: 163407; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to A Shockbyte Rust Server?
The manual route: launch Rust, F1, then client.connect 103.15.236.143:28821. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.