Online 103.15.236.182:27520 checked 13m ago
RyderThanBlood
Connect
srv = rust.server("103.15.236.182:27521")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 11:40 UTC4d ago | 3 | NaN | running | 0 |
| 1 | Sat 17 Oct, 12:43 UTC12d ago | 3 | halved by day 2 | 8 days | 1 |
| 2 | Wed 7 Oct, 08:52 UTC22d ago | 3 | held half | 10.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 1299293680
- map
- Procedural Map
- size
- 2500
- seed
- 1299293680
Server
srv.info()- address
- 103.15.236.182:27520
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 11:40 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 20/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 47/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 8/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 31/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 52/200 |
Quick answers
From the figures on this page.
Population data
What position does RyderThanBlood take in the server rankings?
Player hours over seven days put RyderThanBlood at #3,674, in the top 16% of the ranked set.
How many players does RyderThanBlood hold at once?
Current row: 0 players on RyderThanBlood, against 10 slots. Over the last seven days it averaged 1 players and peaked at 3. Averaged by hour over 48 hours, 06:00 UTC is the busiest, at 3 players.
Server facts
How well does RyderThanBlood perform?
Averaged over 48 hours: 222 server fps, never under 71. Buildings, deployables and all else in the world took the count as high as 35,096 entities. A high of 6,079 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is RyderThanBlood on?
Rust network protocol 2635 and build 168909 on Linux is what RyderThanBlood runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is RyderThanBlood, and is it online now?
The current sample puts RyderThanBlood online. The uptime it reports puts the last restart about 11 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 7 October 2026.
Which location does RyderThanBlood run from?
There is no region published for RyderThanBlood. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 103.15.236.182:27520 is its address.
Settings and map
Which rules apply on RyderThanBlood, and what settings?
You will not find a gather rate in the string RyderThanBlood. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RyderThanBlood selected?
The game generates the map on RyderThanBlood: procedural, size 2,500, seed 1299293680. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does RyderThanBlood wipe, and on what schedule?
RyderThanBlood wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 4 days 16 hours ago, and that is the one in play.
What is wipe day on RyderThanBlood like?
The average peak over recent wipes is 3 players. 45 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Otherwise the crowd fell below half by day 2.
Tags, lists
Which Rust Data filters and lists contain RyderThanBlood?
These Rust Data lists include RyderThanBlood: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on RyderThanBlood hold?
Read by the game's server browser, the tags RyderThanBlood publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into RyderThanBlood?
In Rust, F1 opens the console: type client.connect 103.15.236.182:27520. Launch Rust on this page does the same by opening the game through Steam and connecting.