Online 103.15.237.121:21363 checked 9m ago
MoonNuts
Connect
srv = rust.server("103.15.237.121:21364")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 07:56 UTC4d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 04:31 UTC27d ago | 4 | halved by day 3 | 23.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 1318161680
- map
- Procedural Map
- size
- 2000
- seed
- 1318161680
Server
srv.info()- address
- 103.15.237.121:21363
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 07:56 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 143/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does MoonNuts rank?
Player hours over seven days put MoonNuts at #13,661, in the top 61% of the ranked set.
What population does MoonNuts carry?
The sample now reads 0 players for MoonNuts, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What does performance look like on MoonNuts?
The 48-hour average is 239 server fps, with a low of 221. The entity count peaked at 17,166, covering buildings, deployables and the rest of the world. Memory peaked at 3,755 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is MoonNuts on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by MoonNuts. The protocol has to match before you can join, and Steam does the updating.
How reliable is MoonNuts, and is it online now?
The current sample puts MoonNuts online. A restart about 2 days 20 hours ago is what its reported uptime implies. Uptime of 39% across the last 7 full days: 65 hours of 168. Rust Data logged it first on 24 September 2026.
In which location is MoonNuts hosted?
No region is published by MoonNuts. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 103.15.237.121:21363.
Map and rules
Which settings and rules does MoonNuts run?
You will not find a gather rate in the string MoonNuts. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has MoonNuts loaded?
Size 2,000, seed 1318161680: the procedural map on MoonNuts, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does MoonNuts wipe, and how often?
A rhythm cannot be read from the wipes of MoonNuts on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 2 hours ago.
What is wipe day on MoonNuts like?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.
Tags and filters
Which Rust Data filters and lists contain MoonNuts?
The Rust Data lists that MoonNuts fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on MoonNuts hold?
These tags are published by MoonNuts and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join MoonNuts?
Enter client.connect 103.15.237.121:21363 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.