Rust Data

rustdata.spaceservers103.15.237.121:21364.ipynb

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Online 103.15.237.121:21363 checked 9m ago

MoonNuts

moddedoxide

Connect

srv = rust.server("103.15.237.121:21364")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #13,661 # top 61%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sun 25 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 07:56 UTC4d ago 1 NaN running 0
1 Fri 2 Oct, 04:31 UTC27d ago 4 halved by day 3 23.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 1318161680
Map of MoonNuts
map
Procedural Map
size
2000
seed
1318161680
Open on RustMaps

Server

srv.info()
address
103.15.237.121:21363
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 07:56 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average143/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average78/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does MoonNuts rank?

Player hours over seven days put MoonNuts at #13,661, in the top 61% of the ranked set.

What population does MoonNuts carry?

The sample now reads 0 players for MoonNuts, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What does performance look like on MoonNuts?

The 48-hour average is 239 server fps, with a low of 221. The entity count peaked at 17,166, covering buildings, deployables and the rest of the world. Memory peaked at 3,755 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is MoonNuts on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by MoonNuts. The protocol has to match before you can join, and Steam does the updating.

How reliable is MoonNuts, and is it online now?

The current sample puts MoonNuts online. A restart about 2 days 20 hours ago is what its reported uptime implies. Uptime of 39% across the last 7 full days: 65 hours of 168. Rust Data logged it first on 24 September 2026.

In which location is MoonNuts hosted?

No region is published by MoonNuts. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 103.15.237.121:21363.

Map and rules

Which settings and rules does MoonNuts run?

You will not find a gather rate in the string MoonNuts. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has MoonNuts loaded?

Size 2,000, seed 1318161680: the procedural map on MoonNuts, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does MoonNuts wipe, and how often?

A rhythm cannot be read from the wipes of MoonNuts on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 2 hours ago.

What is wipe day on MoonNuts like?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.

Tags and filters

Which Rust Data filters and lists contain MoonNuts?

The Rust Data lists that MoonNuts fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on MoonNuts hold?

These tags are published by MoonNuts and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join MoonNuts?

Enter client.connect 103.15.237.121:21363 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,954 players 11,720 servers online