Online 103.15.237.153:28015 checked 11m ago
IRONBARK CREEK AU
Connect
srv = rust.server("103.15.237.153:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers, and #323 of the quad servers (top 39%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:33 UTC FW26d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 50000
- map
- Procedural Map
- size
- 3500
- seed
- 50000
Server
srv.info()- address
- 103.15.237.153:28015
- region
- –
- max players
- 125
- group limit
- quad
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 20:33 UTC
- hostname
- –
- first seen
- 30 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 3/50 |
| 1 | Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 2/50 |
| 2 | Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 6/140 |
| 3 | [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 12/200 |
| 4 | [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 10/200 |
| 5 | [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 8 on average | 8/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does IRONBARK CREEK AU rank?
Over the last seven days IRONBARK CREEK AU sits at #5,159 on player hours, in the top 23% of ranked servers. Within the quad group, its rank is #323.
How many players does IRONBARK CREEK AU hold at once?
Current row: 0 players on IRONBARK CREEK AU, against 125 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 09:00 UTC is the busiest, at 2 players.
About the server
How well does IRONBARK CREEK AU perform?
Averaged over 48 hours: 207 server fps, never under 152. Entity numbers reached 69,048, and that includes buildings, deployables and the rest. The memory field tops out at 3,834 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does IRONBARK CREEK AU run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by IRONBARK CREEK AU. The protocol has to match before you can join, and Steam does the updating.
Is IRONBARK CREEK AU up, and what does its uptime show?
Online is the state at the latest refresh for IRONBARK CREEK AU. Count back 17 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 30 September 2026.
Where does IRONBARK CREEK AU sit?
The name of IRONBARK CREEK AU points to Oceania, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.15.237.153:28015.
Map and rules
Which rules apply on IRONBARK CREEK AU, and what settings?
No gather rate appears in the name: IRONBARK CREEK AU. Up to 4 players may share a group (quad). Recorded as softcore, Facepunch's easier setting: some loot is kept. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has IRONBARK CREEK AU selected?
Size 3,500, seed 50000: the procedural map on IRONBARK CREEK AU, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does IRONBARK CREEK AU wipe?
The only wipe IRONBARK CREEK AU takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 26 days 15 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on IRONBARK CREEK AU like?
Across recent wipes the busiest point averaged 3 players. The crowd on the latest wipe topped out 10 hours after it began.
Tags and filters
Which lists on Rust Data hold IRONBARK CREEK AU, and which filters?
On Rust Data, IRONBARK CREEK AU appears in these lists: Oceania Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
How should you read the server tags on IRONBARK CREEK AU?
Read by the game's server browser, the tags IRONBARK CREEK AU publishes are: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp125 (Max players): The server lists 125 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join IRONBARK CREEK AU?
Enter client.connect 103.15.237.153:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
