Rust Data

rustdata.spaceservers103.15.237.153:28016.ipynb

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Online 103.15.237.153:28015 checked 11m ago

IRONBARK CREEK AU

quad monthly wipes moddedoxidepvesoftcore

Connect

srv = rust.server("103.15.237.153:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 0 # peak 3
rank #5,159 # top 23%
last wipe 26d ago # monthly schedule
next wipe 8d 6h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 23% of all ranked servers, and #323 of the quad servers (top 39%). Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. # The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

inatkind
08d 6hThu 5 Nov, 19:00 UTCFW force wipe
136d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:33 UTC FW26d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 50000
Map of IRONBARK CREEK AU
map
Procedural Map
size
3500
seed
50000
Open on RustMaps

Server

srv.info()
address
103.15.237.153:28015
region
–
max players
125
group limit
quad
wipe schedule
monthly
last wipe
1 Oct 2026, 20:33 UTC
hostname
–
first seen
30 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to Ironbark AU PvE Friendly Australian PvE server No PvP or killing other players No raiding or stealing Explore the map at your own pace Build craft farm and survive Perfect for new and experienced players Relaxed friendly community Have fun and enjoy the adventure

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average3/50
1Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average2/50
2Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average6/140
3[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average12/200
4[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average10/200
5[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average8/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does IRONBARK CREEK AU rank?

Over the last seven days IRONBARK CREEK AU sits at #5,159 on player hours, in the top 23% of ranked servers. Within the quad group, its rank is #323.

How many players does IRONBARK CREEK AU hold at once?

Current row: 0 players on IRONBARK CREEK AU, against 125 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 09:00 UTC is the busiest, at 2 players.

About the server

How well does IRONBARK CREEK AU perform?

Averaged over 48 hours: 207 server fps, never under 152. Entity numbers reached 69,048, and that includes buildings, deployables and the rest. The memory field tops out at 3,834 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does IRONBARK CREEK AU run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by IRONBARK CREEK AU. The protocol has to match before you can join, and Steam does the updating.

Is IRONBARK CREEK AU up, and what does its uptime show?

Online is the state at the latest refresh for IRONBARK CREEK AU. Count back 17 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 30 September 2026.

Where does IRONBARK CREEK AU sit?

The name of IRONBARK CREEK AU points to Oceania, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.15.237.153:28015.

Map and rules

Which rules apply on IRONBARK CREEK AU, and what settings?

No gather rate appears in the name: IRONBARK CREEK AU. Up to 4 players may share a group (quad). Recorded as softcore, Facepunch's easier setting: some loot is kept. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has IRONBARK CREEK AU selected?

Size 3,500, seed 50000: the procedural map on IRONBARK CREEK AU, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does IRONBARK CREEK AU wipe?

The only wipe IRONBARK CREEK AU takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 26 days 15 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on IRONBARK CREEK AU like?

Across recent wipes the busiest point averaged 3 players. The crowd on the latest wipe topped out 10 hours after it began.

Tags and filters

Which lists on Rust Data hold IRONBARK CREEK AU, and which filters?

On Rust Data, IRONBARK CREEK AU appears in these lists: Oceania Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How should you read the server tags on IRONBARK CREEK AU?

Read by the game's server browser, the tags IRONBARK CREEK AU publishes are: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp125 (Max players): The server lists 125 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join IRONBARK CREEK AU?

Enter client.connect 103.15.237.153:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2635,^m,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Game mode: softcore, the easier ruleset.
mp125
Max players The server lists 125 slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,217 players 11,710 servers online