Rust Data

rustdata.spaceservers51.161.219.6:28013.ipynb

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Online OC 51.161.219.6:29013 checked 10m ago

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

monthly wipes moddedcarbonpve

Connect

srv = rust.server("51.161.219.6:28013")
print(srv.connect_command)

Right now

srv.summary()
players now 15/200 # 8% full
7-day average 13 # peak 34
rank #789 # top 4% · #19 in OC
last wipe 27d ago # monthly schedule
next wipe 7d 6h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
01020304013:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence

wipe-day peak44players, last three wipes

Coming wipes

inatkind
07d 6hThu 5 Nov, 19:00 UTCFW force wipe
135d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:59 UTC FW27d ago 44 NaN running 3

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 393537180
Map of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
map
Custom Map
size
4500
seed
393537180

Server

srv.info()
address
51.161.219.6:29013
region
OC
max players
200
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:59 UTC
hostname
au-scourge.rustez.com
first seen
13 Sep 2026

Operator · rustez.com

rust.servers(operator="rustez.com").sort_values("players")

About this server · in its own words

print(srv.description)
Scourge is a well-balanced, high-performance modded server that offers players a fast-paced zombie-shooter with emphasis on survival and progression in a ghastly atmosphere. Information ● Player and building damage disabled ● Monthly wipes [Last wipe: 10/1] ● Active admins and very helpful community ● Decay is active at a vanilla rates to discourage huge bases ● Inactive players removed after 10 days of inactivity Features ● Zombies: Our custom AI will surely keep you on your toes ● Backpacks: Add additional backpacks into attire slots ● Teleporting: Teleport to players and any placed bed/bag ● Beacons: Deploy beacons at landmarks to teleport ● Revive: Restore your last position leading up to death ● Black Market: Buy and sell resources, items, and more for networth ● Trade: Remote trades with other players from the comfort of your base ● Auto Upgrade: Upgrade your base automatically via cupboard ● Sorter: Sort items in containers with a click of a button ● Remover Tool: Use a salvaged hammer to pick things up or destroy them ● Challenges: Complete challenges to unlock rewards ● Skills: Gain XP from resource gathering to increase efficiency ● Entity Levels: Upgrade production entities to boost your outputs ● Stacks+: All stacks are increased to remove the tedium of storage ● Portable Vehicles: Deploy vehicles from your hotbar ● Instancing: Use public facilities like quarries and GE at the same time as other players Use /info in chat for a full list of commands, rules and helpful info.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average10/100
1BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average2/50
2[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average4/50
3[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average1/30
4AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAYOC · groups of 8+ · monthly · 2 on average1/50
5[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 36 on average44/2000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing rank?

Ranked #789 on seven-day player hours, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is #19 in Oceania and in the top 4% of all ranked servers.

How full does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?

Current row: 15 players on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, against 200 slots. Over the last seven days it averaged 13 players and peaked at 34. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 21 players.

Server data

What does performance look like on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Averaged over 48 hours: 59 server fps, never under 54. The entity count peaked at 262,965, covering buildings, deployables and the rest of the world. The memory field tops out at 8,045 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Rust network protocol 2635 and build 168909 on Linux is what [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. Steam updates your game for you, but the protocol must match to join.

How reliable is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it online now?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing reports itself online at the current refresh. The uptime it reports puts the last restart about 39 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run from?

The OC tag is what [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing uses to list itself in Oceania. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 51.161.219.6:29013.

Settings and map

What rules and settings are recorded for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The name [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs a procedural map of size 4,500 with seed 393537180, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.

Wipe schedule

When does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe, and on what schedule?

A single wipe each month, the force wipe, is all [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 18 hours ago. The tags list wipes as monthly.

On [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, what happens on wipe day?

Across recent wipes the busiest point averaged 44 players. Peak population on the latest wipe came 42 hours in.

Tags and filters

Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear among Rust Data lists and filters?

The Rust Data lists that [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing fits are: Oceania Rust servers, Modded Rust servers, Rust PvE servers and Rust servers named for the undead. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Who is behind [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The same operator most likely runs [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and 13 other servers we track, as all publish a rustez.com hostname.

How should you read the server tags on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

These tags are published by [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; OC (Oceania): The server browser files it under Oceania. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The manual route: launch Rust, F1, then client.connect 51.161.219.6:29013. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://rustez.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players Slot count: 200.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,169 players 11,766 servers online